Full notes
Full COMPOUND update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
The highlight of this update is a brand new randomly generated Practice Area environment which you can use to fight any enemy or miniboss that you are having trouble with; up to 9 at a time! Kill (or be killed by) an enemy to unlock it in practice mode. Using the Practice Area will not effect save data so you can save and exit a run and practice fighting an upcoming miniboss before returning to your run to fight "for real." Alternatively, high level players can use the Practice Area as a sandbox to test their skills. So you can beat the game on hard? How about fighting 5 Spider Tanks at once! Or 4 Gold Leaders!? The Practice Area also has detailed info on the back story, strengths, and weaknesses of each enemy type if you're up for a read.
NEW/CHANGED:
New Practice Area! - Practice fighting any enemy or miniboss - Randomly generated practice area - New music track from SPEEDBLACK - Access from new doorway in HQ
Two handed gripping on all pistols
'Hotdog' health item (a nod to the excellent H3VR!)
'Cola' health item
Statue added to Reception & Sales (more R&S props and cover coming soon)
Save data now tracks enemy kill stats which can be checked in the Practice Area
FIXED:
Player can no longer die in HQ
Fix possible cause of corrupt save data
Toxic gas through level transitions
Fix run stats not saving correctly
P.S. Please report any issues to the forums. You can always roll back to an older version in the BETAS tab under right-clicking COMPOUND and selecting Properties. Thank you for playing COMPOUND!
Source
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