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Steam News25 September 20205y ago

HAZARD UPDATE (v0.5.19)

This update adds 3 new map specific hazards to Profit Management, Chemical Processing, and Research & Development, along with many other tweaks and quality of life adjustments.

Full notes

Full COMPOUND update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes5 additions4 changes1 removal
  • Balance
  • Gameplay
  • Fixes
  • Maps
addedThis update adds 3 new map specific hazards to Profit Management, Chemical Processing, and Research & Development, along with many other tweaks and quality of life adjustments.
addedI completely updated to a new version of SteamVR input so please confirm that the inputs are working for you and state what controllers you are using. Bug reports and suggestions extremely appreciated!
addedNew / Changed:
changedProfit Management hazard: Fire extinguishers located near some doors. If destroyed, they will block line of sight for both the player and enemies. Can be picked up and used tactically.
addedResearch & Development hazard: Incubation vats with partially formed human soldiers can now be smashed, revealing a horrible half formed creature who will shamble after and attack the player.
changedUpgraded SteamVR Input, providing Oculus Touch users with basic finger tracking!

COMPOUND changes

addedThis update adds 3 new map specific hazards to Profit Management, Chemical Processing, and Research & Development, along with many other tweaks and quality of life adjustments.
addedI completely updated to a new version of SteamVR input so please confirm that the inputs are working for you and state what controllers you are using. Bug reports and suggestions extremely appreciated!
addedNew / Changed:
changedProfit Management hazard: Fire extinguishers located near some doors. If destroyed, they will block line of sight for both the player and enemies. Can be picked up and used tactically.
addedResearch & Development hazard: Incubation vats with partially formed human soldiers can now be smashed, revealing a horrible half formed creature who will shamble after and attack the player.

This update adds 3 new map specific hazards to Profit Management, Chemical Processing, and Research & Development, along with many other tweaks and quality of life adjustments.

I completely updated to a new version of SteamVR input so please confirm that the inputs are working for you and state what controllers you are using. Bug reports and suggestions extremely appreciated!

New / Changed:

  • Profit Management hazard: Fire extinguishers located near some doors. If destroyed, they will block line of sight for both the player and enemies. Can be picked up and used tactically.

  • Chemical Processing hazard: Virus vats when destroyed now spray damaging virus juice everywhere! Can hurt the player, but can also be used to hurt enemies.

  • Research & Development hazard: Incubation vats with partially formed human soldiers can now be smashed, revealing a horrible half formed creature who will shamble after and attack the player.

  • Upgraded SteamVR Input, providing Oculus Touch users with basic finger tracking!

  • Revamped hamburger graphics

  • Added Vaccine Warehouse roller doors

  • Updated Profit management Textures

  • Balanced reload times for "Extra Arms" mutator

  • KANi (orange) Bots no longer can shoot you instantly before or after bringing down / up their shields

  • Shotgun and grenade launcher now less prone to instant open / close on controllers with sticky buttons. Edit "WeaponActionDebounceTime" value in config file if the debounce time needs to be extremely high for your controllers

Fixed:

  • Fixed long standing issue of "holes" appearing in some maps occasionally, especially "Reception & Sales"

P.S. please report any issues to the forums. You can always roll back to an older version in the BETAS tab under right-clicking COMPOUND and selecting Properties. Thank you for playing COMPOUND!

Source

Steam News / 25 September 2020

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