Full notes
Full Combots update
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What changed
- Fixes
- UI and audio
- Gameplay
- Maps
- Performance
- Balance
Fixed
Lighting on the Flooded City map was broken on low graphics settings
Sometimes the missile launcher targeting icon was displayed for other players and was also missing in VR mode
In some places the font may have gone beyond its bounds
Sometimes when controlling Trak in VR, the body and shield could spin very quickly around the robot
Sometimes robot ability energy was not displayed correctly or was not restored
Sometimes checkpoints could appear inside large buildings in Tokyo and the Flooded City
Sometimes daily tasks were not displayed correctly
Some VR headsets other than Oculus Quest may not work properly
Axel and Walker no longer become uncontrollable if they go inside a large square building in the Egypt map
Changed
Improved overall optimization in VR mode
Egypt and Ice Moon maps may have more uneven surfaces when generated
All textures have been updated and significantly optimized
Laser projectile speed has been increased
Redesigned missile guidance behavior system, which is more similar to the real one
Slightly reduced missile launcher damage
Missiles will no longer be aimed at invisible targets
Revive effect updated
Regular projectiles have been significantly optimized, allowing you to have more projectiles on the screen without losing FPS
Regular Grenade Launcher and Cluster Launcher projectiles no longer bounce off walls
The TAAU graphical setting was removed due to a large number of artifacts
Reworked fog on all maps
Overcharge projectiles now have the same explosion radius near airborne enemies
Increased the damage radius of Overcharge Flamethrower when exploding
The default number of players is now 6
Map size is now huge by default
When playing in VR, weapon energy is now separate for the same weapon
Laser targeting for weapons has been removed in VR mode
Slightly increased energy recovery rate for robot abilities
Increased ability energy consumption rate for Trak and Axel
The Trak ability now covers the entire robot again
Axel's ability allows you to completely hide the robot visually
Increased damage resistance to Trak shield
Now robot abilities cannot be used when the robot is carrying a flag or is subject to an EMP effect
Source
Changelog.gg summarizes and formats this update. How we read updates.
