Full notes
Full Combolands update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Balance
- Performance
- UI and audio
Hi everyone!
Thanks so much for playing the Combolands Demo, it's great to see you all having fun! We've got a new toy for you to play with: Ghost Paint which allows you to change what a building targets (kind of like opposite rainbow paint). There are also a bunch of improvements and bugfixes.
Full patch notes below.
Happy building!
Sam
New Content:
- Ghost paint - Building UpgradePermanently modify target building's affected category to one of your choice. You may only select a new category that already exists on the map.
Balance tweaks:
Change ranch score for husbandry in range from +40 to +30
Change railway placement count from 2 to 3
Change plateau placement count from 3 to 4
UX Improvements:
Add an indicator for when a consumable is targeting a valid tile.
Drastically reduce loading time when the game first opens
Bugfixes:
Fix a bug where right clicking while waiting for a building animation to finish would show the building bar
Fix a bug where heirloom/consumables packs could sometime not be skipped
Fix a visual bug where after placing plateaus and restarting, the map could have broken tiles
Fix a typo on Stone Lantern
Source
Changelog.gg summarizes and formats this update. How we read updates.
