Repeated intro
What changed
0 fixes2 additions0 changes0 removals
addedNew weapon handling system and other updates
addedweapon handling by holding the grip button, (option to revert to the old style added to gameplay setting) -grabbing a pistol from the hip, -grabbing rifles, and rocket launchers from above the shoulder -removing the mag/cartridge with a movement -improved reaction to weapon grip -additional items slots -quick access to a knife, and axe above the belly -quick access to inventory on the ring menu -pick up items by moving your hand to the chest -grenade operation with one hand, pull the pin by bringing the grenade closer to the head -an auto-snap weapon to sockets at a specific distance to the chest or above the shoulder -improved putting on and taking off headgear, bring the hand with the hat, scarf or helmet close to the head and the cover will be put on the head -enemy amount decreased at the beginning of the mission and incises with reaching another checkpoint -helicopter engine sound fix -distance view overrides fix -others fixes
Combat Troops VR changes
addedNew weapon handling system and other updates
addedweapon handling by holding the grip button, (option to revert to the old style added to gameplay setting) -grabbing a pistol from the hip, -grabbing rifles, and rocket launchers from above the shoulder -removing the mag/cartridge with a movement -improved reaction to weapon grip -additional items slots -quick access to a knife, and axe above the belly -quick access to inventory on the ring menu -pick up items by moving your hand to the chest -grenade operation with one hand, pull the pin by bringing the grenade closer to the head -an auto-snap weapon to sockets at a specific distance to the chest or above the shoulder -improved putting on and taking off headgear, bring the hand with the hat, scarf or helmet close to the head and the cover will be put on the head -enemy amount decreased at the beginning of the mission and incises with reaching another checkpoint -helicopter engine sound fix -distance view overrides fix -others fixes
New weapon handling system and other updates
-weapon handling by holding the grip button, (option to revert to the old style added to gameplay setting) -grabbing a pistol from the hip, -grabbing rifles, and rocket launchers from above the shoulder -removing the mag/cartridge with a movement -improved reaction to weapon grip -additional items slots -quick access to a knife, and axe above the belly -quick access to inventory on the ring menu -pick up items by moving your hand to the chest -grenade operation with one hand, pull the pin by bringing the grenade closer to the head -an auto-snap weapon to sockets at a specific distance to the chest or above the shoulder -improved putting on and taking off headgear, bring the hand with the hat, scarf or helmet close to the head and the cover will be put on the head -enemy amount decreased at the beginning of the mission and incises with reaching another checkpoint -helicopter engine sound fix -distance view overrides fix -others fixes
Next on the desk
-analogue rotation with the right thumbstick
Please let us know what you think about the update in the comments below.
Have a nice play!