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Steam News20 March 20263mo ago

Colossus: Eternal Blight - Art Spotlight

Hey Everyone! I think one of the coolest things I’ve experienced while building Colossus is just the evolution of it all. Last week we finished sprites for our portraits, and I just love how they turned out.

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Hey Everyone!

What changed

0 fixes1 addition2 changes0 removals
  • UI and audio
  • Events
  • Gameplay
changedI think one of the coolest things I’ve experienced while building Colossus is just the evolution of it all. Last week we finished sprites for our portraits, and I just love how they turned out. As much as I enjoyed the anime style of the left one, the right one is just the vibe we’re going for. Trying to keep everything as pixel art as possible. Steam post image
changedOn top of that. We’re really trying to expand the enemy roster for the Evernight. (it’s the other dimension in the game). We’ve created this almost undead chimera dragon cat thing (which turned out SUPER nice). And essentially, his goal is to be a pseudo mini-boss that could 1. Prove a challenge, and 2. Have a mechanic that could take the player to the Evernight. Check it out:
addedThese will be added to the game soon. But I’m super excited to show you. Thanks for all the love an support, and of course, taking the time to read this.

Colossus - Eternal Blight changes

changedI think one of the coolest things I’ve experienced while building Colossus is just the evolution of it all. Last week we finished sprites for our portraits, and I just love how they turned out. As much as I enjoyed the anime style of the left one, the right one is just the vibe we’re going for. Trying to keep everything as pixel art as possible. Steam post image
changedOn top of that. We’re really trying to expand the enemy roster for the Evernight. (it’s the other dimension in the game). We’ve created this almost undead chimera dragon cat thing (which turned out SUPER nice). And essentially, his goal is to be a pseudo mini-boss that could 1. Prove a challenge, and 2. Have a mechanic that could take the player to the Evernight. Check it out:
addedThese will be added to the game soon. But I’m super excited to show you. Thanks for all the love an support, and of course, taking the time to read this.

I think one of the coolest things I’ve experienced while building Colossus is just the evolution of it all. Last week we finished sprites for our portraits, and I just love how they turned out. As much as I enjoyed the anime style of the left one, the right one is just the vibe we’re going for. Trying to keep everything as pixel art as possible. Steam post image

Kpop Demon Hunter Lance is at your service. Lol.

On top of that. We’re really trying to expand the enemy roster for the Evernight. (it’s the other dimension in the game). We’ve created this almost undead chimera dragon cat thing (which turned out SUPER nice). And essentially, his goal is to be a pseudo mini-boss that could 1. Prove a challenge, and 2. Have a mechanic that could take the player to the Evernight. Check it out:

These will be added to the game soon. But I’m super excited to show you. Thanks for all the love an support, and of course, taking the time to read this.

Nick

Source

Steam News / 20 March 2026

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