Full notes
Full Colossal Citadels update
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What changed
- Gameplay
- Events
- UI and audio
- Fixes
Colossal Citadels changes
This small update addresses some issues and even adds some new content (4 spells)
Some event choice texts were bigger than their buttons
Fixed tooltip issues
Fir's On Consume now gives exp instead of something useless
Crystals can now be mined 5 times instead of 2
All metals can be mined for a bit more
All creature sources can be mined less times
Fixed issues with adding exp on productions
All production and exploration now gives a little bit of exp as intended
Resources list (top left button) has received some love and you can use it now
Ending turn closes extra windows
Rotated that sword in the main menu...
New resources notification now doesn't stretch offscreen
New resources notification now hides resources you've already seen
New workers notification now doesn't stretch offscreen
New production-related spells: Whip, Sloth, Endure, Supervise
Commander training now gives some of these spells instead of WIP ones
Clearer short descriptions for Influence and other understandings like it
Fixed remaining issues with tutorials appearing even when they are disabled
Source
Changelog.gg summarizes and formats this update. How we read updates.
