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Steam News27 July 202511mo ago

Version 250727 - Fixes

New update is live! It mostly addresses bugs, but there are some UX improvements: Fixed issues with settings/unlockables don't save if the game crashed Fixed issue where tutorials were displayed again or when tutorials

Full notes

Full Colossal Citadels update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition6 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Events
  • Performance
addedNew update is live! It mostly addresses bugs, but there are some UX improvements:
fixedFixed issues with settings/unlockables don't save if the game crashed
fixedFixed issue where tutorials were displayed again or when tutorials were disabled
fixedFixed issue where borders weren't updated if a production change affects them (e.g. with repositioned creatures)
fixedFixed issue with wrong engineering production counts being limited
changedIf you can't place movement order due to no orders, creatures will still be repositioned next to right click

New update is live! It mostly addresses bugs, but there are some UX improvements:

  • Fixed issues with settings/unlockables don't save if the game crashed

  • Fixed issue where tutorials were displayed again or when tutorials were disabled

  • Fixed issue where borders weren't updated if a production change affects them (e.g. with repositioned creatures)

  • Fixed issue with wrong engineering production counts being limited

  • If you can't place movement order due to no orders, creatures will still be repositioned next to right click

  • Fixed disappearing tooltips in ability list

  • Reward hint is more visible

  • More fixes with tutorials blocking gameplay

  • Esc hides shown tutorial now

  • Buildings (excluding fortifications) production count is now limited

  • Fixed the issue when consumables were applying effects permanently

  • UX improvements in settings and tooltips

  • Can select language in main menu

  • Version number in main menu

  • Fixed crash with some of the training productions (but couldn't reproduce the issue with workers not being assigned yet)

Source

Steam News / 27 July 2025

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