Full notes
Full Colossal Citadels update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Events
- Performance
New update is live! It mostly addresses bugs, but there are some UX improvements:
Fixed issues with settings/unlockables don't save if the game crashed
Fixed issue where tutorials were displayed again or when tutorials were disabled
Fixed issue where borders weren't updated if a production change affects them (e.g. with repositioned creatures)
Fixed issue with wrong engineering production counts being limited
If you can't place movement order due to no orders, creatures will still be repositioned next to right click
Fixed disappearing tooltips in ability list
Reward hint is more visible
More fixes with tutorials blocking gameplay
Esc hides shown tutorial now
Buildings (excluding fortifications) production count is now limited
Fixed the issue when consumables were applying effects permanently
UX improvements in settings and tooltips
Can select language in main menu
Version number in main menu
Fixed crash with some of the training productions (but couldn't reproduce the issue with workers not being assigned yet)
Source
Changelog.gg summarizes and formats this update. How we read updates.
