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Steam News24 September 20241y ago

Demo release and v0.3.1

v0.3.1 Major changes Added credits to main menu Buff Soul Reaper class by various ways Change Blue Heart to Shield (more logic) Add stat Execution Rate and display rate on enemy life bar (Divided by 4 for bosses) Add Sh

In this update15

Full notes

Full Colorless Odyssey update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix13 additions11 changes3 removals
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
addedMajor changesAdded credits to main menu
addedMajor changesAdd stat Execution Rate and display rate on enemy life bar (Divided by 4 for bosses)
addedMajor changesAdd Shadow Curse effect (give 2.5% execution rate per stack, max 10 stacks), applied by Shadow Scythe
changedMajor changesChange the whole ui windows to something more clear, rp and cool
changedSoul Reaper ClassIncrease health by one shield
changedSmall Scythe Weapon:Make projectile increase his size and damage over time
damage75-9050-65damage decreased, nerfchance to get 1 coin1%2%chance to get 1 coin increased, buffchance to get a rune1%2%chance to get a rune increased, buffchance to get a rune80%60%chance to get a rune decreased, nerf

Colorless Odyssey changes

addedAdded credits to main menu
addedAdd stat Execution Rate and display rate on enemy life bar (Divided by 4 for bosses)
addedAdd Shadow Curse effect (give 2.5% execution rate per stack, max 10 stacks), applied by Shadow Scythe
changedChange the whole ui windows to something more clear, rp and cool
changedIncrease health by one shield

v0.3.1

Major changes

  • Added credits to main menu

  • Buff Soul Reaper class by various ways

  • Change Blue Heart to Shield (more logic)

  • Add stat Execution Rate and display rate on enemy life bar (Divided by 4 for bosses)

  • Add Shadow Curse effect (give 2.5% execution rate per stack, max 10 stacks), applied by Shadow Scythe

  • Change the whole ui windows to something more clear, rp and cool

Balancing

Soul Reaper Class

  • Increase health by one shield

Small Scythe Weapon:

  • Make projectile increase his size and damage over time

  • Become 1 hand instead of 2 hands

Soul Cycle Relic (2nd passive of Soul Reaper)

  • Increase with Projectile Range stat the radius within you have to be from enemies to gain bonus

A Better World Relic (2nd passive of Pyromancer)

  • Change effect from: Give global total damage every time an enemy is burnt

  • To: Increase damage dealt to enemies for every stack of burn they have

Executioner

  • Remove health drop

  • Increase executioner rate from 10/12/15% to 10/16/30%

Shadow Scythe

  • Decrease damage from 75-90 to 50-65

  • Decrease APS from 2 to 1.5

  • Add 15% chance to apply Shadow Curse for 3s

Frost Burn effect

  • Change damage formula from: 15 damage per stacks every 0.25s (too op)

  • To: Exponential damage over time per stack -> (1 + Total duration / 2) x Stacks and add a -5% speed per stacks

Loot from decoration

Pots

  • Increase chance to get 1 coin from 1% to 2%

  • Add a 1% chance to get an half shield

Regular boxes

  • Increase chance to get a rune from 1% to 2%

  • Add a 3% chance to get an half shield

Bonus boxes

  • Reduce chance to get a rune from 80% to 60%

  • Add a 20% chance to get a full shield

Quality of life

  • Replace fx particle used by weapons found by the new Sparkle

  • Explosion from Detonation active ability of Pyromancer now appear faster at a fixed time

  • Change icon of available hand to nothing

  • Add background to stat display on left when increasing a stat to see it more clearly

  • Indicate in the class when it cannot gain red heart

  • Add more parts to monster corpse

  • Add corpse for new monster (forget to add)

  • Improve design of Spiky Scepter and change his name to match the new projectile

Bug fix

  • At high APS, weapons were not shooting at correct speed

  • Remove pickup text on empty weapon slot

  • Prevent dashing when inside a menu

  • Enemy projectiles are now correctly stopped by flambo

Other

  • Renamed Special Ability to Active Ability

  • Renamed Dash in french to Ruée

  • Remove X icon in change weapon menu

Source

Steam News / 24 September 2024

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