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Patch Notes (0.3.7.153.1.757)
Salutations, Colonisers! The new patch is ready for playtesters. It has a new system, balancing tweaks, some asset polishes and a lot of quality of life improvements. Read the log below for the full info: Valor System -…
Coloniser Reintroduction
Welcome, Colonisers! The game is progressing well and with all of the things that are happening behind the scenes we’re making some adjustments. In particular we’ve decided to reformat how we post our patch notes and in…
Early January Patch - Steam Tags
General Notes We have quite a few items testing internally to push live in the next patch (or two), but we weren't able to get them stable enough for this build. We anticipate pushing next weeks patch a bit earlier with…
New Map Engine & Diplomacy
General Notes: Just in time for the holidays we're rolling out a big update. The biggest items in this patch are a new map engine (details below) , diplomacy mechanics (more below), and quite a few bug fixes. New Map En…
September Mini Patch 3 - Stats are So Back!
General Notes Most of our engineering team is working hard on the AI/Pathfinding improvements that we expect to roll out next month. Many of the bugs ya'll have sent over in playtesting are related to the AI/Pathfinding…
Newest Patch Out Now
Generate Notes: We've refreshed the servers and launched an additional server (four total playtesting specific servers). We expect to get player/colony counts showing correctly on Monday. What's Changed? Added additiona…
August V4 Playtesting Servers Live!
General Notes We've got more information and patch notes on the Coloniser Playtesting Event, but we're happy to announce we released our August Playtesting V4 build a few days ago. I won't go as detailed here as I did i…
