What changed
1 fix2 additions3 changes0 removals
- Compatibility
- Balance
- Fixes
- Performance
- Gameplay
- UI and audio
changedIn this update (Ver beta 0.1.4), we have implemented the following fixes and adjustments:
changedGame Difficulty Adjustments ・Reduced the sound and light detection ranges for some Area Bosses, making it easier for enemies to lose track of the player (Increased the player's base stealth value). ・Lowered the base attack power, health, and movement speed for normal Enemies and Area Bosses. ・Expanded the visibility range for enemies that become invisible when not observed. ・Doubled the player's base stamina value. ・Reduced the bullet spread when firing the starting Assault Rifle, making it easier to handle.
fixedGame System Fixes ・Fixed an issue with Closed Bolt weapons where the round in the chamber would disappear upon reloading. (Note: Open Bolt weapons remain unchanged as typical for their design.)
changedGPU Processing Fixes ・Changed the graphics API from DirectX 12 to DirectX 11 to resolve GPU crashes occurring in some environments. This effectively improves overall stability.
addedWe have confirmed the following issues and are currently working on fixes and new features for future updates:
added・Investigating desynchronization issues with enemy and item information during long online play sessions. ・Investigating an issue where shop items do not sync for client players joining mid-game. ・Planning to add Tips and detailed explanations regarding controls and stealth mechanics. ・Planning to add a UI feature to visualize the player's current stealth status.
COLLAPSE COMPANY changes
changedIn this update (Ver beta 0.1.4), we have implemented the following fixes and adjustments:
changedGame Difficulty Adjustments ・Reduced the sound and light detection ranges for some Area Bosses, making it easier for enemies to lose track of the player (Increased the player's base stealth value). ・Lowered the base attack power, health, and movement speed for normal Enemies and Area Bosses. ・Expanded the visibility range for enemies that become invisible when not observed. ・Doubled the player's base stamina value. ・Reduced the bullet spread when firing the starting Assault Rifle, making it easier to handle.
fixedGame System Fixes ・Fixed an issue with Closed Bolt weapons where the round in the chamber would disappear upon reloading. (Note: Open Bolt weapons remain unchanged as typical for their design.)
changedGPU Processing Fixes ・Changed the graphics API from DirectX 12 to DirectX 11 to resolve GPU crashes occurring in some environments. This effectively improves overall stability.
addedWe have confirmed the following issues and are currently working on fixes and new features for future updates:
Thank you very much for playing "COLLAPSE COMPANY". We are aware that some players are currently experiencing bugs in the game, and we deeply apologize for the inconvenience and trouble this has caused.
In this update (Ver beta 0.1.4), we have implemented the following fixes and adjustments:
Game Difficulty Adjustments ・Reduced the sound and light detection ranges for some Area Bosses, making it easier for enemies to lose track of the player (Increased the player's base stealth value). ・Lowered the base attack power, health, and movement speed for normal Enemies and Area Bosses. ・Expanded the visibility range for enemies that become invisible when not observed. ・Doubled the player's base stamina value. ・Reduced the bullet spread when firing the starting Assault Rifle, making it easier to handle.
Game System Fixes ・Fixed an issue with Closed Bolt weapons where the round in the chamber would disappear upon reloading. (Note: Open Bolt weapons remain unchanged as typical for their design.)
GPU Processing Fixes ・Changed the graphics API from DirectX 12 to DirectX 11 to resolve GPU crashes occurring in some environments. This effectively improves overall stability.
We have confirmed the following issues and are currently working on fixes and new features for future updates:
・Investigating desynchronization issues with enemy and item information during long online play sessions. ・Investigating an issue where shop items do not sync for client players joining mid-game. ・Planning to add Tips and detailed explanations regarding controls and stealth mechanics. ・Planning to add a UI feature to visualize the player's current stealth status.
Our development team is committed to fixing these issues and improving the game to provide a more comfortable and enjoyable experience. Thank you for your continued support of "COLLAPSE COMPANY".