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Steam News6 June 20251y ago

CURE II Demo - B1.0.8

- New dynamic player damage material system (so players visibly look more hurt/bloody as they take damage) - fixed an issue with ADS hold sometimes cancelling reload - minor adjustments some lamp post locations - worked

Full notes

Full Codename CURE II update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition1 change0 removals
  • Balance
  • Gameplay
  • Performance
  • Fixes
addedNew dynamic player damage material system (so players visibly look more hurt/bloody as they take damage)
fixedfixed an issue with ADS hold sometimes cancelling reload
changedworked around rare interactables crash when loading map
fixedfixed some translations on the mission debrief menu

Codename CURE II changes

addedNew dynamic player damage material system (so players visibly look more hurt/bloody as they take damage)
fixedfixed an issue with ADS hold sometimes cancelling reload
changedworked around rare interactables crash when loading map
fixedfixed some translations on the mission debrief menu

- New dynamic player damage material system (so players visibly look more hurt/bloody as they take damage)

- fixed an issue with ADS hold sometimes cancelling reload

- minor adjustments some lamp post locations

- worked around rare interactables crash when loading map

- fixed some translations on the mission debrief menu

Source

Steam News / 6 June 2025

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