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Steam News19 September 20259mo ago

Changelogs #25.09.18 - Alpha

Hello, Before continuing the work on the Tutorial, we wanted to add an area where you can test all the weapons. With some expansions, we should be able to combine them, too.

In this update4

Full notes

Full Code ZIN: Esper Arena update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello,

What changed

0 fixes7 additions7 changes1 removal
  • Gameplay
  • Balance
  • Maps
  • UI and audio
addedBefore continuing the work on the Tutorial, we wanted to add an area where you can test all the weapons. With some expansions, we should be able to combine them, too. Our plan there is to improve both over time to be more useful for newcomers, and of course, integrate your feedback. We also have some content and QoL updates, so without further ado…
removedWeaponsDisabled awakening on RMB
changedWeaponsIncreased damage per bullet to 7.5 from 7
changedWeaponsIncreased fire rate to 15 from 12
changedWeaponsIncreased accuracy
addedWeaponsAdded a cooldown animation at the end of shooting that is 0.483s, which can be cancelled with a dodge
damage per bullet77.5damage per bullet increased, bufffire rate1215fire rate increased, buff

Code ZIN: Esper Arena changes

addedBefore continuing the work on the Tutorial, we wanted to add an area where you can test all the weapons. With some expansions, we should be able to combine them, too. Our plan there is to improve both over time to be more useful for newcomers, and of course, integrate your feedback. We also have some content and QoL updates, so without further ado…
removedDisabled awakening on RMB
changedIncreased damage per bullet to 7.5 from 7
changedIncreased fire rate to 15 from 12
changedIncreased accuracy

Before continuing the work on the Tutorial, we wanted to add an area where you can test all the weapons. With some expansions, we should be able to combine them, too. Our plan there is to improve both over time to be more useful for newcomers, and of course, integrate your feedback. We also have some content and QoL updates, so without further ado…

Weapons

Heavy Machine Gun (Item: Wildfire)

  • Disabled awakening on RMB

  • Increased damage per bullet to 7.5 from 7

  • Increased fire rate to 15 from 12

  • Increased accuracy

  • Added a cooldown animation at the end of shooting that is 0.483s, which can be cancelled with a dodge

Skills

Shield

  • Changed the shield visual effect

  • Changed the icon to reflect the new shape

Zone

  • Added the skill

Zone is a skill that ground smash upon activation (no VFX there yet), and creates a spherical area with 19.5m diameter. Inside, you get 5 HP and 5 SP per second, for 10 seconds. As a bonus, your teammates inside also get 1.5 HP and 1.5 SP per second for the same duration in Touchdown mode.

Maps

Weapon Test Range

  • Added the map under Map Practice for now

Client

  • Added the ability to switch teams while waiting for the match to start

  • Added support for Korean and Japanese languages

  • Changed bloom settings & adjusted every object accordingly

Source

Steam News / 19 September 2025

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