In this update3
Full notes
Full Code ZIN: Esper Arena update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Server
Code ZIN: Esper Arena changes
Changelogs #25.07.08
We are testing the new hitbox rollbacks for improved hit registration once again.
Maps
Ironworks
Lights now react to settings
Added pillar collider that was missing
Note: All maps either had very small fixes and/or small performance improvements, the latter being the case for Ironworks as well.
Client
Reduced new smoothers interpolation time to 1 tick from 2 ticks
Potato quality settings now has slightly less, rounded 20 meters real time light distance as opposed to 22.5 meters
Character’s rim lighting now reacts to baked GI of the maps
Inventory now shows Archetype and Type of the weapons below the item name
Server
Switched to custom hitbox rollbacks to match attacker vision back in time better
Source
Changelog.gg summarizes and formats this update. How we read updates.
