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- Code.Breaker()
Patch v1.4.1
This was supposed to be a bigger update, but it became big in an other sense, I suppose. Initially, another Hangout was planned to be implemented, but while working towards that, we have found some bugs and issues that…
Announcement3 changesGameplay - Code.Breaker()
Patch v1.3
This is a relatively small patch, but it packs some very neat features! Improved CRT Shader: New shader that adds a nice CRT effect, complete with chromatic aberration and a mild, authentic flicker. Difficulty Settings:…
Announcement3 changesPerformanceGameplay - Code.Breaker()
Code.Breaker() Release!
It's the big day! It has been a long road, but we finally made it! Our first game, Code.Breaker(), finally has its v1.0 release on Steam! This is what you can expect from the full game release: All three acts of the sto…
Announcement - Code.Breaker()
We have a release date!
It’s finally happening! Code.Breaker() will have its full release on Steam, May 23rd this year! We are so happy to announce this finally. With the release, we will go out of Early Access as well. Everyone who has bought…
Announcement1 changeGameplay - Code.Breaker()
End of a road, Beginning of another
Hello everyone, Long time no see, huh? ...well... Sorry about that. We are game devs first and foremost. Community management and writing blog posts like this isn't really any of our strong suit. This might be a bit of…
Event4 changesGameplayWorkshop - Code.Breaker()
Update - Patch 0.4
Hello everyone! While we wanted to bring Act 3 with the "next update", we are still hard at work on it. Instead, we have a nice little in-between Update for you with a few neat additions. Added Extra Menu to title scree…
Announcement6 changesGameplay - Code.Breaker()
Happy Snapshot Saturday!
Hello everyone! I was feeling particularly inspired and hammered out a whole new Hangout scene for our favorite timid cat boy, Xiao Hei Xu! This hangout isn'r ready to be fully implemented into the game proper just ye…
Announcement3 changesGameplay - Code.Breaker()
Happy New Year!
We hope you had a good start into 2023. Let's hope '23 is gonna be a good year. '22 was a busy year for us at HokaBento Studio and a lot has happened since Code.Breaker() first started into Early Access last December, b…
Announcement1 changeGameplay - Code.Breaker()
Merry Christmas everyone!
Hello everyone! It's us, your HokaBento Studio Team, coming to you with Christmas cheers! We've been hard at work on Code.Breaker(), despite us only being able to work on it part-time now. Of course, everyone has to tak…
Announcement1 changeGameplay - Code.Breaker()
Update - Patch 0.3.9
Hello everyone! It has been a while since our last update. A lot has happened since June, but I don't want to bore you with the details. We showcased Code.Breaker() at multiple Anime Conventions, and were hard at work,…
Announcement8 changesFixUI/audio - Code.Breaker()
UPDATE - ACT 2: Infiltration
We are happy to share what we were working on for the past few months. A lot has happened since then, both with the game and at our studio, but through trials and tribulations we finally got to this point. Act 2 has a l…
Announcement2 changesUI/audioGameplay - Code.Breaker()
Patch v0.3.2
Hello everyone! Another small update, implementing more of the feedback we have gotten so far. Changelog: - Trimmed down tutorial - Implemented Sandbox Mode, allowing you to practice hacking without pressure - Overhaule…
Announcement1 changeFix - Code.Breaker()
Patch v0.3
Hello everyone! We've been busy the last couple of weeks, both on the game and outside of it. We were able to show the game off at a convention in Berlin, and gathered a lot of valuable player feedback. Our current focu…
Announcement2 changesFixUI/audio - Code.Breaker()
Patch v0.2
Hello everyone! After taking a break over the holidays, we are back with our first update. Small Update this time, but don't worry. We are hard at work on the next patch already. Change Log: - Game now defaults to corre…
Announcement2 changesFixGameplay - Code.Breaker()
Early Access Launch!
We are proud to announce that Code.Breaker() has finally hit early access with the first act of the story! This is a big moment for all of us at HokaBento Studio, as this is our first official game release. We are happy…
Announcement2 changesGameplay



