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Steam News1 January 20233y ago

Happy New Year!

We hope you had a good start into 2023. Let's hope '23 is gonna be a good year. '22 was a busy year for us at HokaBento Studio and a lot has happened since Code.

Full notes

Full Code.Breaker() update

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What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
added'22 was a busy year for us at HokaBento Studio and a lot has happened since Code.Breaker() first started into Early Access last December, both good and arguably bad. But hey, we are still here and still working on the game. Our top resolution for this year is, of course, finishing the game. We were planning on finishing by december, but as the live of indies who are just starting out usually go, things are rarely that simple. Something is bound to come in the way. But, while we are still trying to find our new groove on development now that we are basically only able to work on it part-time, we are on the final stretch now, so here's hoping. We'll keep you posted. Of course, we already have plans, hopes and dreams for future titles, and we hope we can start working on a new game this year, but Code.Breaker() needs to get done. In the meantime, enjoy this New Years themed artwork we whipped up! Thank you for following the development of Code.Breaker().

We hope you had a good start into 2023. Let's hope '23 is gonna be a good year.

'22 was a busy year for us at HokaBento Studio and a lot has happened since Code.Breaker() first started into Early Access last December, both good and arguably bad. But hey, we are still here and still working on the game. Our top resolution for this year is, of course, finishing the game. We were planning on finishing by december, but as the live of indies who are just starting out usually go, things are rarely that simple. Something is bound to come in the way. But, while we are still trying to find our new groove on development now that we are basically only able to work on it part-time, we are on the final stretch now, so here's hoping. We'll keep you posted. Of course, we already have plans, hopes and dreams for future titles, and we hope we can start working on a new game this year, but Code.Breaker() needs to get done. In the meantime, enjoy this New Years themed artwork we whipped up! Thank you for following the development of Code.Breaker().

Source

Steam News / 1 January 2023

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