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Steam News16 February 20266mo ago

Release v1.5.26-beta

A small patch for some bug fixes. What's Changed Fixed issue for enemies where attacks and telegraph VFX were not handled correctly from freeze and fear statuses Fixed issue where cloud sprites sometimes covered damage

In this update1

Full notes

Full Cloud Keeper: Shrine of Dal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes0 removals
  • Fixes
  • UI and audio
  • Balance
  • Gameplay
fixedWhat's ChangedFixed issue for enemies where attacks and telegraph VFX were not handled correctly from freeze and fear statuses
fixedWhat's ChangedFixed issue where cloud sprites sometimes covered damage numbers
fixedWhat's ChangedFixed issue where boss enhanced mode activated at wrong health with enemy health difficulty modifier
fixedWhat's ChangedFixed and adjusted various UI issues
changedWhat's ChangedUpdated Intimidation trait VFX
changedWhat's ChangedUpdated visitor relic weights and prices

Cloud Keeper: Shrine of Dal changes

fixedFixed issue for enemies where attacks and telegraph VFX were not handled correctly from freeze and fear statuses
fixedFixed issue where cloud sprites sometimes covered damage numbers
fixedFixed issue where boss enhanced mode activated at wrong health with enemy health difficulty modifier
fixedFixed and adjusted various UI issues
changedUpdated Intimidation trait VFX

A small patch for some bug fixes.

What's Changed

  • Fixed issue for enemies where attacks and telegraph VFX were not handled correctly from freeze and fear statuses

  • Fixed issue where cloud sprites sometimes covered damage numbers

  • Fixed issue where boss enhanced mode activated at wrong health with enemy health difficulty modifier

  • Fixed and adjusted various UI issues

  • Updated Intimidation trait VFX

  • Updated visitor relic weights and prices

Source

Steam News / 16 February 2026

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