Update log
Full Cloud Keeper: Shrine of Dal update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello! Cloud Keeper has upgraded from Godot v3 to v4, which means this is a much larger update. The latest Godot version fixes several issues, including issues around fullscreen borderless, text wrapping/resizing, and graphics card settings. Since many areas had to be reworked, there may be some slight visual differences from before.
Extracted changes
- Gameplay
- Balance
- UI and audio
If you find any issues that I missed or if something seems off, please let me know!
What's Changed
Updated from Godot v3.6.2 to Godot v4.6.2
Updated Warrior character passive to grant 1 stack per 8 enemies defeated with max of 50 stacks
Updated Ginseng relic to give +1 max health
Added buttons in general settings for viewing save data and log files
Various UI fixes
Source
