In this update1
Full notes
Full Cloud Keeper: Shrine of Dal update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello! Cloud Keeper has upgraded from Godot v3 to v4, which means this is a much larger update. The latest Godot version fixes several issues, including issues around fullscreen borderless, text wrapping/resizing, and graphics card settings. Since many areas had to be reworked, there may be some slight visual differences from before.
What changed
- Gameplay
- Balance
- UI and audio
Cloud Keeper: Shrine of Dal changes
If you find any issues that I missed or if something seems off, please let me know!
What's Changed
Updated from Godot v3.6.2 to Godot v4.6.2
Updated Warrior character passive to grant 1 stack per 8 enemies defeated with max of 50 stacks
Updated Ginseng relic to give +1 max health
Added buttons in general settings for viewing save data and log files
Various UI fixes
Source
Changelog.gg summarizes and formats this update. How we read updates.
