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Steam News18 May 20263mo ago

New enemies! (Release v1.6.2.2-beta)

Here's another update for the Cloud Keeper demo! I have added some new enemy types that now appear during runs! A short preview for each below!

In this update5

Full notes

Full Cloud Keeper: Shrine of Dal update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions13 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • Performance
  • UI and audio
addedI have added some new enemy types that now appear during runs! A short preview for each below!
changedEnemy attack telegraph animations and fireball projectiles have been improved for better visibility! Let me know whether the changes help!
changedDokkaebi Giant (거대 도깨비)This guy was reworked to enter an enraged state with faster movement speed at half health, so be careful!
changedGleeful Jangseung (즐거운 장승)A totem that doesn't attack the player, but periodically heals nearby enemies.
addedWhat's ChangedAdded new Kaksi Mask, Bulgae, and Gleeful Jangseung enemies
changedWhat's ChangedReworked Dokkaebi Giant enemy

Cloud Keeper: Shrine of Dal changes

addedI have added some new enemy types that now appear during runs! A short preview for each below!
changedEnemy attack telegraph animations and fireball projectiles have been improved for better visibility! Let me know whether the changes help!
changedThis guy was reworked to enter an enraged state with faster movement speed at half health, so be careful!
changedA totem that doesn't attack the player, but periodically heals nearby enemies.
addedAdded new Kaksi Mask, Bulgae, and Gleeful Jangseung enemies

Here's another update for the Cloud Keeper demo!

I have added some new enemy types that now appear during runs! A short preview for each below!

Enemy attack telegraph animations and fireball projectiles have been improved for better visibility! Let me know whether the changes help!

Also, melee characters and clouds now deal double Crit DMG and the exact multiplier will appear in each unit's stat display!

Bulgae (불개)

A "fire dog" that leaves a trail of flames and creates hazardous burn zones.

Dokkaebi Giant (거대 도깨비)

This guy was reworked to enter an enraged state with faster movement speed at half health, so be careful!

Kaksi Mask (각시 탈)

A possessed mask that aims accurately from afar and fires a quick projectile at the player.

Gleeful Jangseung (즐거운 장승)

A totem that doesn't attack the player, but periodically heals nearby enemies.

What's Changed

  • Added new Kaksi Mask, Bulgae, and Gleeful Jangseung enemies

  • Reworked Dokkaebi Giant enemy

  • Updated Dokkaebi boss attacks

  • Updated telegraph animations for enemies to be more visible

  • Updated enemy fireball projectile to be more visible

  • Updated melee player and clouds to deal 2x crit damage

  • Display player and cloud crit damage multiplier next to crit chance

  • Animate level timer when 5 seconds left

  • Fixed issue with Shield cloud blocking

  • Refactored stats system for performance. Let me know if you run into any issues!

  • Updated various relic weights and prices for balancing

  • Let player reroll clouds when starting run

  • Updated Moonbeam and Tiger cloud sprites

  • Updated Farmer character passive for balancing

  • Fixed various UI issues

Source

Steam News / 18 May 2026

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