Update log
Full Cloud Keeper: Shrine of Dal update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello, I was on another break for the holidays, so here's the latest update!
Extracted changes
- Gameplay
- Balance
- Fixes
- UI and audio
I've added a new Archer character that can now be unlocked and played! This will be the last new character for the demo and newer content will be available in Early Access.
I've also updated the dokkaebi boss with some new attack patterns to make the boss fight more interesting.
Feel free to share feedback or suggestions here or in Discord!
What's Changed
- Added Archer character
- Updated dokkaebi boss attack patterns
- Updated boss to use single health bar
- Improved player/cloud auto-aim
- Improved cutscene camera panning
- Disabled dynamic cloud opacity by default
- Updated Shield cloud attack animations
- Updated Tiger cloud ability to have larger AoE at higher levels
- Avoid spawning same shrine visitor in consecutive levels
- Avoid spawning relics, pearls, rice wine in boss level
- Increase pearl spawn chance whenever pearl does not spawn from gourd
- Increased gamepad input echo interval
- Fixed cloud spawn timing issue at level start
- Fixed issue where enemies sometimes do not exit at end of level
- Fixed issue with loading locked blessings
- Fixed minor UI issues
Source
