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Steam News4 August 202611d ago

Dev-Diary #5 – Lights, Shadows and New Atmospheres

For the next update, version 1.3.0, the game will be transformed with a new graphical look: in addition to the previous light and retro-style shadows that will still be used on the lower settings while on the higher gra

Full notes

Full Clockwillows™ Voy Quest update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix2 additions0 changes0 removals
  • Gameplay
  • UI and audio
addedFor the next update, version 1.3.0, the game will be transformed with a new graphical look: in addition to the previous light and retro-style shadows that will still be used on the lower settings while on the higher graphical settings are introduced the new dynamic shadows with increasing detail, a higher hardware level than that currently in use in the technical specifications of the game at launch is recommended.
fixedAn issue where anti-aliasing wasn't enabled based on the graphics settings has been fixed. This update is expected to be released in the coming weeks, on that day I will also list the fixes and other improvements made.
addedBelow is a progress image, version 1.2.3 on the left and the new version in development on the right.

Clockwillows™ Voy Quest changes

addedFor the next update, version 1.3.0, the game will be transformed with a new graphical look: in addition to the previous light and retro-style shadows that will still be used on the lower settings while on the higher graphical settings are introduced the new dynamic shadows with increasing detail, a higher hardware level than that currently in use in the technical specifications of the game at launch is recommended.
fixedAn issue where anti-aliasing wasn't enabled based on the graphics settings has been fixed. This update is expected to be released in the coming weeks, on that day I will also list the fixes and other improvements made.
addedBelow is a progress image, version 1.2.3 on the left and the new version in development on the right.

For the next update, version 1.3.0, the game will be transformed with a new graphical look: in addition to the previous light and retro-style shadows that will still be used on the lower settings while on the higher graphical settings are introduced the new dynamic shadows with increasing detail, a higher hardware level than that currently in use in the technical specifications of the game at launch is recommended.

An issue where anti-aliasing wasn't enabled based on the graphics settings has been fixed. This update is expected to be released in the coming weeks, on that day I will also list the fixes and other improvements made.

Below is a progress image, version 1.2.3 on the left and the new version in development on the right.

If you have any questions about the game, please leave a comment below.

Cheers, Nicola Cerrato – Epicalea.

© 2026 Nicola Cerrato All Rights Reserved. Epicalea™ and Clockwillows™ are registered trademarks.

Source

Steam News / 4 August 2026

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