Full notes
Full Clarent Saga: Tactics update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
Clarent Saga: Tactics changes
Hi everyone,
here is a regular update, the changes: rework map design to feel less empty and more organic, add more items/interaction in exploration mode, wood terrain move cost increase to 3 for mounted units, palm terrain give +5 dodge, add battle transition option (normal, rotation, burst, thanks SapphireSoft!), add enemy speed config, updated SRPG Studio to latest version v1.278.
Notes: This version has been playtested in walk difficulty and slightly in normal. The tutorial screenshots were not updated...
Thank you for your support, David Nguyen.
PS: The idea of making Clarent Saga: Tactics II would be nice but I guess I am running dry of assets/ideas/energy and I am working on another RPG Maker game so it will take priority over this sequel.
Source
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