Update history
Latest Clairvoyance updates
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- Clairvoyance
Beta 8: UI Overhaul (part 2 of ?)
UI: -Settings page overhaul -Main menu overhaul -Character select overhaul -Characters now have two parts to their description: a combat summary and a personality summary. -Added stat bar fill animation Gameplay: -Sligh…
Patch notes9 changesFixUI/audio - Clairvoyance
Beta 7: UI Overhaul
Beta 7: UI overhaul (part 1 of ?) Developer commentary After Kickstarter funding dried up, I recently got a part time job that ended up being nearly a full time job, which severely hampered development speed, which is w…
Event17 changesFixUI/audio - Clairvoyance
Steam achievements available! - Beta 6
Beta 6 Developer commentary Steam achievements! They were surprisingly easy to implement. Highly recommend Facepunch.Steamworks! -Dan New features -Added steam achievements -Story mode now has a reroll button which rero…
Event19 changesFixGameplay - Clairvoyance
Achievements added, functional in beta 6
Some of you may have noticed that achievements now exist on Steam, but you don't have any yet. They will be attainable in the beta 6 update.
Announcement1 changeCompatibility - Clairvoyance
Beta 5
I forgot to make an announcement for beta 4, so it will be included in this post. For beta 5, scroll down a bit Beta 4 -Story fixes/changes -Using a heal in the map screen will immediately update the displayed HP -Morph…
Event45 changesFixMaps - Clairvoyance
Beta 3 - Character art and difficulty settings
Beta 3 Developer Commentary: Adding difficulty settings was something I didn't really want to do, as I felt the intended experience was supposed to be an extremely intense experience where you can never lose focus for e…
Store16 changesFixGameplay - Clairvoyance
Beta 2 - General content update
Developer Commentary: Content and bugfixes. -Dan -New Trials: -Mr. Anderson -The Mad Doctor -Nerfed all clarity gains -Added "Shades" Cosmetic -Clarity mechanics are disabled outside of Story mode by default -Updated vi…
Store5 changesFixGameplay - Clairvoyance
BETA 1.0 IS HERE!
Beta 1: Clarity and Tower mode Developer commentary: I'm beyond excited to finally say Clairvoyance is in a beta state. It's been 3 years of work (even if most of it overlapped with my time in college), and it is easily…
Event21 changesFixCompatibility - Clairvoyance
Alpha 1.21 - The Kung Fu update!
Alpha 1.21 - I know kung fu Developer commentary: First of a couple updates focused on fulfilling Kickstarter rewards! The first two are both kung fu styles. Kung fu styles are generally difficult to translate to game m…
Event52 changes1 numericFix - Clairvoyance
Alpha 1.20.1 - Small content and bugfix update
-Parry small rework: -Balance damage reflected and enemy enemy drained is now multiplied by the parrying power. -Previously reflected balance damage was a flat 30% of the original balance damage, but was mulitplied by t…
Patch notes16 changesFixBalance - Clairvoyance
Alpha 1.20 - Story mode revamp
Alpha 1.20 - Story mode revamp Developer commentary: This update was originally also going to contain the actual story, as told in unlockable documents, but the writing took far longer than expected and so that part wil…
Security24 changesGameplayMaps - Clairvoyance
Alpha 1.19 - Massive Gameplay Overhaul Update
Alpha 1.19 - Massive general improvements and changes Developer commentary: We're almost done revamping story mode. Pretty much all the tools and programming have been completed. Now, all that's left is to actually fina…
Store81 changes10 numericFix



