In this update3
Full notes
Full CIVIREVIVAL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- UI and audio
- Store
CIVIREVIVAL changes
Leaders,
Thank you for your continued support and valuable feedback since the demo release. Based on your reports, we have implemented several important fixes to improve gameplay stability and clarity.
Update Details
Bug Fixes
· Fixed an issue where players could not interact with certain planets (surveying or colonizing) under specific conditions.
· Fixed text display inconsistencies within the in-game encyclopedia interface.
· Fixed an issue where upgraded military buildings would block tile access or movement unintentionally.
Localization Improvements
· The game will now automatically launch in your Steam preferred language on first startup.
· Fixed missing text in parts of the right-side navigation panel on the main interface in certain languages.
Ongoing Development
Features and systems may continue to be adjusted based on testing feedback and unforeseen issues. The game remains in active development, and current visuals do not represent final quality.
Demo Feedback
With this public Demo, we hope to collect more impressions, suggestions, and ideas from our Leaders to help guide the development of the full release.
For overseas players, please contact us via email or steamcommunity
Email:
Steamcommunity :
https://steamcommunity.com/app/3907090/discussions/3/759554831917682459/
or find us on Discord / Telegram via the store page links
We will continue to share progress updates through detailed developer logs as development moves forward.
The CIVIREVIVAL team looks forward to hearing your thoughts. Every leap of civilization is built together with you.
— CIVIREVIVAL Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
