Full notes
Full City of Beats update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
City of Beats changes
This update contains lots of smaller quality of life & balance tweaks, many of which were directly suggested by our community, including:
buffed some traits & extensions to make progression more rewarding & noticeable
increased trait limits, meaning that you can now upgrade more traits before reaching the limit (which depends on your current campaign progress)
slightly reduced HP & damage of some enemies, e.g. the hunting mines and chapter 1 bosses
tweaks for Challenge 6 - the "Keep Your Distance" instability now shows danger circles and has a reduced radius; "They Do Not Trust You" duration was reduced as well
decreased acid movement slowdown to make it less punishing
increased enemy stun duration when getting hit by a barrel
moved Barry closer to the hovercar because some of you still manage to miss/ignore him, how dare you
Source
Changelog.gg summarizes and formats this update. How we read updates.
