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Steam News5 May 20233y ago

Balance Update Notes for v20230505

Based on the metrics & what we've seen, the previous balance update brought us pretty close to where we want the game's overall balance to be.

Full notes

Full City of Beats update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions2 changes0 removals
  • Balance
changedBased on the metrics & what we've seen, the previous balance update brought us pretty close to where we want the game's overall balance to be. This patch contains some additional, smaller tweaks:
changedlowered the Bouncy Ball mod's bounce projectile damage - slightly reduced Blazemaker grenade damage - front-shielded laser enemies now restore their barrier after being stunned - small adjustments to the healing amount & cost in repair bays & shops

City of Beats changes

changedBased on the metrics & what we've seen, the previous balance update brought us pretty close to where we want the game's overall balance to be. This patch contains some additional, smaller tweaks:
changedlowered the Bouncy Ball mod's bounce projectile damage - slightly reduced Blazemaker grenade damage - front-shielded laser enemies now restore their barrier after being stunned - small adjustments to the healing amount & cost in repair bays & shops

Based on the metrics & what we've seen, the previous balance update brought us pretty close to where we want the game's overall balance to be. This patch contains some additional, smaller tweaks:

  • lowered the Bouncy Ball mod's bounce projectile damage - slightly reduced Blazemaker grenade damage - front-shielded laser enemies now restore their barrier after being stunned - small adjustments to the healing amount & cost in repair bays & shops

Source

Steam News / 5 May 2023

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