Update log
Full City Car Driving update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
- Workshop
- Gameplay
- Performance
- Fixes
This period may not have been the loudest one, but it was an extremely important month for the project. We focused on polishing interactive objects, improving the UI, and fixing technical details that make the game feel more complete upcoming release. Here’s what we’ve accomplished.
What we’ve done during this time:
Polished the visual UI style of the interactive object “Paint Workshop.”
Improved the interface of the “Police Station” interactive object - it now looks cleaner and more consistent.
Refined the UI visual style of several interactive objects:
Gas Station
Car Service Station
Car Wash
Added animated inspector seating into player vehicles:
Hangug Eclauto
Ulgares Groberolf
Fixed an issue with shadow draw distance on Low settings - an important step toward better stability on lower-end PCs.
Resolved a number of level art bugs, making the city look cleaner and more logical.
- CosmeticFixed navigation system bugsroutes and display logic are now more accurate.
Performance and Testing:
Ran additional stability checks after shadow fixes and UI improvements.
Verified proper functionality of interactive zones and how they appear under different conditions.
🥚 Easter egg of the month:
In this issue, we focused on improvements that truly affect player comfort. Polishing the UI of interactive objects is one of those steps that makes the game feel like a complete, living world - rather than just a set of separate mechanics.
That’s what Game Update Journal Issue #5 looks like.
Thank you for following the development, supporting the project, and continuing to be part of our community ❤️
If you’d like us to dive deeper into a specific mechanic in the next issue, feel free to let us know in the comments 👇
But that's not all! This February we're planning to make another contest for our dearest community - if you have any idea or thought what it could be, share it in the comments.
P.S. If you like what we’re doing, please add the game to your Steam wishlist - it’s the best way to support us.
See you in the next update! 🚦
Source
