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Steam News15 October 20223y ago

Build 10 : Test build 20.

Hello all! Work has been very slow but I have been able to patch many bugs. I have also worked on some other bits such as the airports, car behaviour and VR. Added: - Added tile detail to ariports.

Full notes

Full Cities Virtual Reality update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello all! Work has been very slow but I have been able to patch many bugs. I have also worked on some other bits such as the airports, car behaviour and VR.

What changed

0 fixes1 addition1 change1 removal
  • Gameplay
  • Server
addedAdded: - Added tile detail to ariports.
changedChanged: - Updated VR line builder. - Updated line builder so some tiles cannot be placed e.g. tiles bigger than 1x1. - Improved cars so they dont overlap as much.
removedPatched: - Patched the mock phone offset. - Patched a bug where cars would get stuck and float towards ramps with lower FPS. - Patched a bug where cargo ships would stop each other from getting to the docks. - Patched a bug where tiles would be placed under ground when the line builder would pass through cliffs. - Patched a bug where power would not be removed from buildings using power directly from source. - Patched a bug where waste pipes would not use water on network. - Patched a bug where buildings would keep power after having source removed. - Patched a bug where a building would be without power but would not get abandoned. - Patched a bug related to world loading. - Patched a bug where the player could place some tiles over water. - Patched lag when placing tiles via the line builder. - Patched lag related to requirements. - Patched lag related to placing buildings.

Cities Virtual Reality changes

addedAdded: - Added tile detail to ariports.
changedChanged: - Updated VR line builder. - Updated line builder so some tiles cannot be placed e.g. tiles bigger than 1x1. - Improved cars so they dont overlap as much.
removedPatched: - Patched the mock phone offset. - Patched a bug where cars would get stuck and float towards ramps with lower FPS. - Patched a bug where cargo ships would stop each other from getting to the docks. - Patched a bug where tiles would be placed under ground when the line builder would pass through cliffs. - Patched a bug where power would not be removed from buildings using power directly from source. - Patched a bug where waste pipes would not use water on network. - Patched a bug where buildings would keep power after having source removed. - Patched a bug where a building would be without power but would not get abandoned. - Patched a bug related to world loading. - Patched a bug where the player could place some tiles over water. - Patched lag when placing tiles via the line builder. - Patched lag related to requirements. - Patched lag related to placing buildings.

Added: - Added tile detail to ariports.

Changed: - Updated VR line builder. - Updated line builder so some tiles cannot be placed e.g. tiles bigger than 1x1. - Improved cars so they dont overlap as much.

Patched: - Patched the mock phone offset. - Patched a bug where cars would get stuck and float towards ramps with lower FPS. - Patched a bug where cargo ships would stop each other from getting to the docks. - Patched a bug where tiles would be placed under ground when the line builder would pass through cliffs. - Patched a bug where power would not be removed from buildings using power directly from source. - Patched a bug where waste pipes would not use water on network. - Patched a bug where buildings would keep power after having source removed. - Patched a bug where a building would be without power but would not get abandoned. - Patched a bug related to world loading. - Patched a bug where the player could place some tiles over water. - Patched lag when placing tiles via the line builder. - Patched lag related to requirements. - Patched lag related to placing buildings.

Source

Steam News / 15 October 2022

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