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Latest Cities Virtual Reality updates
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- Cities Virtual Reality
Build 10 : Test build 21.
Hello all, quick build here to address some game loading issues. Changed: - Moved the rick roll (:< - Improved world gen. Added: - Added setting in VR to disable build particle effects. - Added load status to loading sc…
Announcement3 changesGameplay - Cities Virtual Reality
Build 10 : Test build 20.
Hello all! Work has been very slow but I have been able to patch many bugs. I have also worked on some other bits such as the airports, car behaviour and VR. Added: - Added tile detail to ariports. Changed: - Updated VR…
Announcement3 changesGameplayServer - Cities Virtual Reality
Build 10 : Test build 19.
Hello everyone! For todays build I have been working on the waste system. It works a lot better now! I have also stomped out a number of bugs. Waste can now overflow onto land and cause tiles to become polluted so think…
Announcement6 changesGameplay - Cities Virtual Reality
Build 10 : Test build 18.
Hello everyone! I have a big update for today. I have added the new airport system. Plane and the airport: The plane models: Plane take off and landing: Plane crash: Throwing planes in VR: Added: - Airports. - Planes. P…
Announcement6 changesGameplayPerformance - Cities Virtual Reality
Build 10 : Test build 17.
Hello everyone! Today I have updated the XR rig. I had been getting reports that tracking had not been working for quest systems, this should fix that! Patched: - XR rigs Keep in mind this is just the tracking, I'm not…
Announcement1 changeGameplay - Cities Virtual Reality
Build 10 : Test build 16.
Small one today, just a few fixes. Patched: - Road updates in VR - VR line builder - Timebox physics lag(Lag might be a problem on high speeds) - Tool belt lag
Announcement1 changeWorkshop - Cities Virtual Reality
Build 10 : Test build 15.
Hello! This build I have mainly been working on patching bugs but I was able to add one of the VR tools to the flatscreen mode of the game. Added: - Pollution cleaning tool to desktop Patched: - Dev textures on roads -…
Announcement3 changesWorkshopServer - Cities Virtual Reality
Build 10 : Test build 14
Hello all! I have been working on the weather system for the past few days. Ground effects: New clouds: Added: - Seasons - Heavy rain - Light snow - Heavy snow - Dry weather Sorry that builds have been slow, I should be…
Announcement2 changesGameplay - Cities Virtual Reality
Build 10 : Test build 13.
Hello everyone! Found a game breaking bug so Im throwing this build out quick. Patched: - Bug that stopped build cursor from moving. - minor edits to the line builder.
Announcement - Cities Virtual Reality
Build 10 : Test build 12.
Hello everyone. Updates are going to be slow for a few weeks, had a lot of college crap dropped on me. Added: - Console. Patched: - Some lag with building lines. - Tiles being placed mid air. - Lag with rain. So I'm not…
Announcement2 changesGameplay - Cities Virtual Reality
Build 10 : Test build 11 --- VR!
Hello everyone! It was a pain but VR should be back now. Added: - VR. Patched: - Minor VR bugs. Ok so there is one problem I have found, When loading flatscreen with steamVR installed it still opens SteamVR but for syst…
Announcement1 changeGameplay - Cities Virtual Reality
Build 10 : Test build 10.
Ok a few patches for today. Added: - Loading screen. - Object pooling for vehicles. Patched: - Cables not rendering with powerlines. - Power lines not swapping to sea variant. Been having some problems with getting the…
Announcement1 changeGameplay - Cities Virtual Reality
Build 10 : Test build 9.
Very small build today guys. Added: - Object pooling for citizens. Changed: - Nav mesh to only run when needed. Next few builds are going to be aimed at bugs. Once the big ones are done I will start working on the save…
Announcement3 changesGameplayPerformance - Cities Virtual Reality
Test build 8.
Hello all! Got some small patches and a new tool for ya. Added: - line builder. Just click and drag! - Re-added weather. Changed: - Screenshot key is "P" now. - Citizen nav system(was Navmesh, is now basic path system)…
Announcement4 changesWorkshopGameplay





