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Full Circle Empires Rivals update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Performance
- Balance
- UI and audio
- Fixes
Circle Empires Rivals changes
A small update today, focusing on quality of life improvements.
First and foremost, improved click detection! You ever click on a melee unit, only for the squishy archer behind it to get selected? That was an annoying issue, and could cause problem in your micro, so we greatly improved it!
Other than that, loading times on booting the game should be improved quite a bit, so you can get into the action quicker. Issues with startup and resolution should also be fixed!
And for those who prefer bullet point lists, here's a quick rundown of the changes:
Balance
Black dragon price reduced from 10000 wood and gold to 4000 wood and gold
Improvements & Fixes
Updated unity engine which should fix miscellaneous issues with startup and resolution
Much better click detection in-game
Faster application start up
Fixed: Halloween pumpkin size in UI
- Fixeddon't show coop-mode recommendation when coop is already enabled
Let us know what you think of these changes, and thank you for playing!
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Circle Empires
Iceberg Interactive
Source
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