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Steam News19 November 20205y ago

QoL update: Easier unit selection and faster start-up times!

Greetings Commanders! You may have seen our earlier announcement this week about QoL changes, but we've made another one that will make your micro-managing life easier.

In this update6

Full notes

Full Circle Empires Rivals update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings Commanders!

What changed

2 fixes1 addition6 changes0 removals
  • Gameplay
  • Balance
  • Performance
  • UI and audio
  • Fixes
addedImproved unit selection & click detectionFirst off, you now have an overview of all the units you have selected when you drag a box around multiple types. Clicking on one of those buttons will only select that unit type! No longer will you have to look around for an easy to click archer in a sea of knights.
changedImproved unit selection & click detectionSpeaking of better clicking, we've also improved the click detection to make it easier to select the correct unit when they're stacked on top of each other!
changedList of changesBalance
changedList of changesBlack dragon price reduced from 10000 wood and gold to 4000 wood and gold
changedList of changesImprovements & Fixes
changedList of changesUpdated unity engine which should fix miscellaneous issues with startup and resolution

Circle Empires Rivals changes

addedFirst off, you now have an overview of all the units you have selected when you drag a box around multiple types. Clicking on one of those buttons will only select that unit type! No longer will you have to look around for an easy to click archer in a sea of knights.
changedSpeaking of better clicking, we've also improved the click detection to make it easier to select the correct unit when they're stacked on top of each other!
changedBalance
changedBlack dragon price reduced from 10000 wood and gold to 4000 wood and gold
changedImprovements & Fixes

You may have seen our earlier announcement this week about QoL changes, but we've made another one that will make your micro-managing life easier. We're smashing those together in this update, so don't be alarmed when you see the same changes!

Improved unit selection & click detection

First off, you now have an overview of all the units you have selected when you drag a box around multiple types. Clicking on one of those buttons will only select that unit type! No longer will you have to look around for an easy to click archer in a sea of knights.

Speaking of better clicking, we've also improved the click detection to make it easier to select the correct unit when they're stacked on top of each other!

Improved start-up times

After an engine update, the game should boot considerably faster! It should also fix some pesky resolution & start-up related bugs.

List of changes

Balance

  • Black dragon price reduced from 10000 wood and gold to 4000 wood and gold

Improvements & Fixes

  • Updated unity engine which should fix miscellaneous issues with startup and resolution

  • Much better click detection in-game

  • There's now a list of selected units with portraits on the lower-right corner. E.g. 3 archers, 5 guards. Click a portrait to select this unit type.

  • Faster application start up

  • Fixed: Halloween pumpkin size in UI

  • Fixeddon't show coop-mode recommendation when coop is already enabled

Let us know what you think of these changes, and thank you for playing!

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Circle Empires

Iceberg Interactive

Source

Steam News / 19 November 2020

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