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Steam News24 March 20251y ago

Cinnabunny 1.1 - The Player Booth Update

Hello everyone! I've been hard at work to address your common suggestions and complaints. I'm hoping Cinnabunny 1.

In this update14

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Full Cinnabunny update

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Repeated intro

Hello everyone! I've been hard at work to address your common suggestions and complaints. I'm hoping Cinnabunny 1.1 gives everyone a little something to be excited for :)

What changed

0 fixes13 additions26 changes2 removals
  • Gameplay
  • Store
  • Maps
  • UI and audio
  • Events
  • Performance
changedAdded player stallThe previously empty stall in the marketplace now belongs to you!
changedAdded player stallVillagers which pass by might smell the goodness and come purchase something if the stall is open
addedGopher ContractingAdds instantaneous travel between selected spots in the town or forest
changedGopher ContractingFour stages to this community upgrade (two for the town, two for the forest)
addedBakery SignAdds a hanging sign above your bakery entrance with your bakery name
addedMarketplace ClipboardsAdds clipboards to Juniper and Chip's stalls which allows for making item requests
milk value129milk value decreased, nerfter value2418ter value decreased, nerf

Cinnabunny changes

changedThe previously empty stall in the marketplace now belongs to you!
changedVillagers which pass by might smell the goodness and come purchase something if the stall is open
addedAdds instantaneous travel between selected spots in the town or forest
changedFour stages to this community upgrade (two for the town, two for the forest)
addedAdds a hanging sign above your bakery entrance with your bakery name

Added player stall

  • The previously empty stall in the marketplace now belongs to you!

  • The player can decorate their stall with various baked goods and ingredients

  • The stall can be set open or closed (close the stall if you simply want to make a cute decorative booth, or set it open if you'd like to sell your goods there)

  • Villagers which pass by might smell the goodness and come purchase something if the stall is open

  • The player booth provides another avenue for earning same-day carrots, instead of waiting a day by using the shipping box

New Community Upgrades

Gopher Contracting

  • Adds instantaneous travel between selected spots in the town or forest

  • Four stages to this community upgrade (two for the town, two for the forest)

  • Requires opening the forest before it is available

  • Costs 1500, 3000, 4500, 6000 carrots

Bakery Sign

  • Adds a hanging sign above your bakery entrance with your bakery name

  • Gives the ability to change your bakery name (approach the sign from the roof)

  • Requires opening the caves first before appearing

  • Costs 250 carrots

Marketplace Clipboards

  • Adds clipboards to Juniper and Chip's stalls which allows for making item requests

  • The amount of items you can request depends on relationship status with the vendor (i.e. you need one heart to request one item, two hearts to request two items, etc.)

  • Costs 25 carrots

Bakery Size Increase 4 & 5

  • Each new bakery size increase adds a separate room, one to the right, and one at the back

  • Can set the wallpaper and flooring of these rooms to be distinct from each other and the main room/loft

  • Costs 12,500 and 20,000 carrots, respectively

More Forest Bridges

  • Adds five new bridges in the forest to make crossing the river easier

  • Requires opening the forest first

  • costs 750 carrots

New Forest Activity: Hide and Squeak

  • If the conditions are right, a squirrel friend will spawn in the forest near the handcart

  • Talking to the squirrel will start a small mini game of hide and squeak

  • Track down the squirrel and catch them a few times to win important prizes

  • Requires forest bridges to be built before they will show up

  • Squirrels will only spawn if they have a new and unique valid prize to give you

New Items

New Baking Furniture: Automatic Sugar Grinder & Automatic Milk Press

  • Squirrel hide and squeak rewards

  • Requires constructing a windmill first

New Hats: Butterfly Hat and Butterfly Wings

  • Squirrel hide and squeak rewards

  • Requires moving in family members before squirrels will give as reward

New Tool: Lantern

  • Allows you to light up the world around you (most notably effective in town and forest at night)

  • New quest associated with acquiring this tool

  • Look for strange little fireflies in the town and forest after twilight to initiate the quest

New Furniture Items: Instruments (Guitar, Violin, and Drum Kit)

  • After placing these items in the bakery, the player can interact with them to play pretty music in the same key as the background music

  • Squirrel hide and squeak rewards

  • Requires moving in family members before squirrels will give as reward

Miscellaneous

  • Added five new mouth patterns more consistent with actual rabbit mouth anatomy

  • Walking next to player planted trees and shrubs will now yield important information (days until maturity, days until production, seasons of production, etc)

  • Added text to the HUD when using the seed bag to display the name of the currently selected seed

  • Added poop mode (enter code "poop" in settings in the main menu)

  • Bun Run now has a high score tracker which saves per machine

  • Added option in settings for changing foliage density independent of general scalability settings

  • Destroying a fruit tree with the scythe now yields a sapling of the same type (helpful when accidentally planting in the wrong spots)

  • Player no longer needs to babysit Juniper to ensure she plants things in the community garden (though she will plant slightly more if you are nearby... she's an extrovert so)

  • Sage can now possibly sell one extra mixing bowl counter and one extra rolling pin counter if playing in co-hop

  • Photograph a bird errands on the request board now guarantee that bird will spawn somewhere in the town or forest, ignoring season, weather, and time requirements

  • Capture a recyclobot errands on the request board now guarantee that recyclobot will spawn somewhere in the town or forest

  • Changed the text when exiting the game if the player hasn't saved within the past hour

  • Re-organized gameplay settings into distinct sections for better readability

  • Changed the color of the green glowing cave grass to make it more visually distinct from the blue version

  • Reconfigured bird spawns to more evenly distribute what birds will appear in the town and forest (weather, time of day, and seasonal spawn requirements still must be met)

  • Reworded some capture quest text on the request boards to be less misleading

  • Slight changes to NPC behavior when roaming to make the community feel more alive

  • Reduced rate of mushrooming skill level up by 12.5%

  • Increased rate of easter egging skill level up by 33%

  • Bald patch of grass above player bakery plus minor terrain tweaks

  • Oat -> Milk conversion is now 3 to 1 instead of 4 to 1

  • Reduced milk value from 12 to 9 carrots

  • Reduced butter value from 24 to 18 carrots

  • When receiving carrots for errands or from other sources, the carrots now visually gravitate toward the player instead of falling to the ground

  • Refined NPC collisions amongst themselves

  • Miscellaneous optimizations

  • Made bunnies cuter

  • Anita's roof moving when it's windy

  • Technically possible to fail the baking tutorial by performing a very specific sequence of events

  • Hopping off the deer in the caves when the flutterby brings you back causes the deer to spawn at the cave entrance, but not the player

  • Player 2 unable to remove planted trees

  • Please, NPCs stop scuba diving I'm begging you

  • Sometimes flour doesn't show its value correctly in the shipping bin

  • Certain inventory items causing save file and memory bloat after playing for a long time

  • Default camera pitch setting not saving after using the handcart

  • Using the flutterby to exit the forest in co-hop while the other player is on a deer causes... issues

  • In co-hop, a second player interacting with bun run while another player is already doing so creates a soft lock

  • Request board errands disappear under specific circumstances when using a mouse and keyboard

  • Small hole at the top of the flour mill's gear

  • Recyclobots unintentionally faster on slopes

Source

Steam News / 24 March 2025

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