Hello! Patch 1.1.2 revises the balancing of artefacts, as well as the reroll mechanic. It should be a bit less of a challenge with this patch. Thank you for your support, and feel free to share your feedback.
In this update1
Full notes
Full CiniCross update
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Hello!
What changed
1 fix0 additions1 change0 removals
Events
Balance
changedIt should be a bit less of a challenge with this patch.
fixedPatch Notes 1.1.2Adjustments: Artifacts: Artifact Rerolls: Base cost reduced: 30 → 15 Reroll cost reset: Every floor → Every puzzle Common: Bronze Coin: HP gain increased (2% → 4%) Hu-Gauntlet: Dodge chance increased (1% → 2%) Merchant's Book: Damage increased (15 HP → 20 HP) Old Boot: Gold gain increased (5% → 7%) Ring of Blood: HP gain increased (1 HP → 2 HP) Shield: Damage reduction increased (-1.5% → -2%) Stick: Boss damage increased (3 HP → 4 HP) Uncommon: Crown of Blood: HP gain increased (2 HP → 3 HP) Golden Sword: Boss damage increased (10 HP → 15 HP) Rune of Wealth: Gold gain increased (0.5% → 1.5%) Rusty Pickaxe: Number of completed cells increased (3 → 4) Silver Coin: Time gain increased (2.5% → 3%) Rusty Orb: Number of completed cells increased (4 → 5) Crystal Spear: Chance increased (1% → 5%) Rare: Friendship Necklace: HP gain increased (1 HP → 2 HP) Ancient Necklace: Chance increased (2% → 3%) Bloody Fishing Rod: Additional-copy reduction increased (-10 → -15) Ester's Necklace: HP gain increased (7 HP → 15 HP) Eye Patch: Time gain increased (7s → 10s) Gold Coin: Gold gain increased (5% → 7.5%) Golden Shovel: Golden cell chance increased (1.5% → 2%) Legendary: Golden Fishing Rod: Cooldown reduced (10s → 7s) Green Coin: Gold, Time, and HP gains increased (10% → 15%) Bug Fixes: Fixed a bug affecting the additional-copy count of the "Smoked Mirror" artifact.
CiniCross changes
changedIt should be a bit less of a challenge with this patch.
fixedAdjustments: Artifacts: Artifact Rerolls: Base cost reduced: 30 → 15 Reroll cost reset: Every floor → Every puzzle Common: Bronze Coin: HP gain increased (2% → 4%) Hu-Gauntlet: Dodge chance increased (1% → 2%) Merchant's Book: Damage increased (15 HP → 20 HP) Old Boot: Gold gain increased (5% → 7%) Ring of Blood: HP gain increased (1 HP → 2 HP) Shield: Damage reduction increased (-1.5% → -2%) Stick: Boss damage increased (3 HP → 4 HP) Uncommon: Crown of Blood: HP gain increased (2 HP → 3 HP) Golden Sword: Boss damage increased (10 HP → 15 HP) Rune of Wealth: Gold gain increased (0.5% → 1.5%) Rusty Pickaxe: Number of completed cells increased (3 → 4) Silver Coin: Time gain increased (2.5% → 3%) Rusty Orb: Number of completed cells increased (4 → 5) Crystal Spear: Chance increased (1% → 5%) Rare: Friendship Necklace: HP gain increased (1 HP → 2 HP) Ancient Necklace: Chance increased (2% → 3%) Bloody Fishing Rod: Additional-copy reduction increased (-10 → -15) Ester's Necklace: HP gain increased (7 HP → 15 HP) Eye Patch: Time gain increased (7s → 10s) Gold Coin: Gold gain increased (5% → 7.5%) Golden Shovel: Golden cell chance increased (1.5% → 2%) Legendary: Golden Fishing Rod: Cooldown reduced (10s → 7s) Green Coin: Gold, Time, and HP gains increased (10% → 15%) Bug Fixes: Fixed a bug affecting the additional-copy count of the "Smoked Mirror" artifact.
Patch 1.1.2 revises the balancing of artefacts, as well as the reroll mechanic.
It should be a bit less of a challenge with this patch.
Thank you for your support, and feel free to share your feedback.