Cinderia
Steam News 10 January 20264mo ago

《Cinderia》demo V0.5.5 Update

Update Continued performance optimizations, improving water surface and lava terrain performance. Optimized the performance impact of character models and shadow Spine animations. Opened Chapter 4 for testing on the tes…

Update log

Full Cinderia update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

30 fixes1 addition2 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
  • Maps
  • Balance
changedUpdateContinued performance optimizations, improving water surface and lava terrain performance.
changedUpdateOptimized the performance impact of character models and shadow Spine animations.
addedUpdateAdded and refined Uma’s animation set.
fixedBug FixesFixed an issue where multiple events failed to trigger correctly.
fixedBug FixesFixed an issue where certain buttons in the Soul Enhancement interface could not be clicked.
fixedBug FixesFixed an issue where the energy projectiles from Triple Strike did not heal the Bear.

Update

  • Continued performance optimizations, improving water surface and lava terrain performance.

  • Optimized the performance impact of character models and shadow Spine animations.

  • Opened Chapter 4 for testing on the test branch.

  • Added and refined Uma’s animation set.

Bug Fixes

  • Fixed an issue where multiple events failed to trigger correctly.

  • Fixed an issue where certain buttons in the Soul Enhancement interface could not be clicked.

  • Fixed an issue where the energy projectiles from Triple Strike did not heal the Bear.

  • Fixed a freeze that could occur when Cold Light Refraction reflected Lava Lizards.

  • Fixed various map-related issues.

  • Fixed incorrect hover displays in the Attributes and Corruption UI.

  • Fixed an issue that could cause the exit door to disappear after clearing a run.

  • Fixed an issue where the Frozen state would continuously apply ice damage.

  • Fixed an issue where left-click attacks did not function correctly when both Wild Howl and Bestial Awakening were active.

  • Fixed an issue where players could clip through walls in the rest room after defeating the Chapter 1 Boss.

  • Fixed overlapping dialogue text and name when talking to the Librarian.

  • Fixed an issue where entering a new room without immediate movement would trigger Fatigue.

  • Fixed an issue where Spinning Dance could not clear enemy projectiles.

  • Fixed a freeze that could occur when picking up Magic Cards during Furious Slash.

  • Fixed several issues related to Boss presentation and sequences.

  • Fixed a freeze that could occur after winning Livette’s trial.

  • Fixed an issue where Livette’s weapon direction would instantly change after revival.

  • Fixed an issue where Cold Wind Rift could lose its damage.

  • Fixed incorrect water surface visuals in certain scenes.

  • Fixed missing casting effects for Frost Guard.

  • Fixed incorrect visual presentation of Extreme Cold Throw.

  • Fixed an issue where Blood Slash Wave did not properly extend its duration after hitting a wall.

  • Fixed missing hit effects when projectiles passed through obstacles.

  • Fixed duplicate stat descriptions in item tooltips.

  • Fixed several incorrect visual effects.

  • Fixed an issue where the Shadow Clone’s shadow did not disappear immediately.

  • Fixed an issue where Holy Water rooms could appear without any active curse.

  • Fixed incorrect upgrade visuals for the center area enhancement of Timed Bomb.

  • Fixed an issue where the actual effect of Desolation did not match its description.

  • Fixed an issue where certain passives and items could be triggered by attacking the Bear.

Source

Steam News / 10 January 2026

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