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Steam News20 July 202511mo ago

Update b8afc65

Hello agents, It's time for another update! Today we bring some long requested features to the game, a bunch of bug fixes and a music track thats been hidden for quite some time!

Full notes

Full Churn Vector update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello agents, It's time for another update!

What changed

0 fixes3 additions3 changes2 removals
  • Gameplay
  • UI and audio
  • Maps
addedWith that said, todays main feature is that NPCs can now use breeding stands once they are done with their prey (this includes the player) meaning you can be recumbobulated and continue your mission instead of having to start over if you get caught by them!
addedPredator NPC's can now use breeding stands and will actively seek them out once full (Thanks Fiszore!)
addedThe player now has the ability to roll themselves around after being left at a breeding stand
changedA long lost audio track has returned and will now play once more should you complete your main objective while unseen
changedAudio reverb zones, NPC groups and some object placements have been improved on the Tower, Station and Warehouse maps
changedThe camera has been updated to fix some clipping issue that could occur in tight spaces

Today we bring some long requested features to the game, a bunch of bug fixes and a music track thats been hidden for quite some time!

Before getting into the changelist we just wanted to give a special thank you to Fiszore who did the groundwork for the main feature of this update over on the Churn Vector SDK! You're wonderful!

With that said, todays main feature is that NPCs can now use breeding stands once they are done with their prey (this includes the player) meaning you can be recumbobulated and continue your mission instead of having to start over if you get caught by them!

You also have some mobility once churned so should you find yourself sitting far away in some empty room its time to roll over to the nearest worker and have them drag you to a recum machine!

Being able to roll around also opens up some interesting traversal options should you want to be deliberately caught...

List of changes:

  • Predator NPC's can now use breeding stands and will actively seek them out once full (Thanks Fiszore!)

  • The player now has the ability to roll themselves around after being left at a breeding stand

  • A long lost audio track has returned and will now play once more should you complete your main objective while unseen

  • Audio reverb zones, NPC groups and some object placements have been improved on the Tower, Station and Warehouse maps

  • The camera has been updated to fix some clipping issue that could occur in tight spaces

List of bug fixes:

  • Recumbobulated characters would have their physics disabled, this now updates on respawn

  • The primary objective completed music is back and now correctly plays when you do so undetected

  • The dragons on the Tower map no longer have broken orbs between their legs

  • NPC's now forget the players last location when the player is churned

  • Breeding stand usability now respects NPC groups, this includes the player

Source

Steam News / 20 July 2025

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