Full notes
Full Churn Vector update
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Repeated intro
Hello agents!
What changed
- UI and audio
- Fixes
Today's update is a bunch of audio enhancements and bug fixes! The games maps should now feel more alive with the addition of many point sounds and updated reverb zones as well as the return of the plapping audio effects!
The new audio component is available to mod makers in the SDK to help bring sounds to your maps without impacting performance when a large number of them are used, check out the Wiki on the SDK Github to learn about it!
List of changes:
Added ambient point sounds to all maps
Added plapping and slimy sounds when using a penetrable
Fixed some audio stingers not playing consistently or at all
Fixed first use of penetrables sometimes not initializing properly
Minor fixes to some interactable positions on Tower and Warehouse
Source
Changelog.gg summarizes and formats this update. How we read updates.
