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Steam News15 July 20241y ago

Patch 188ab9db

We have a small update for you all agents. This ones not a big content patch but it contains some new stuff and a lot of under the hood changes for better modding support (see the end for details) Patch Notes Added some

Full notes

Full Churn Vector update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions3 changes0 removals
  • Gameplay
  • Fixes
  • Maps
addedWe have a small update for you all agents. This ones not a big content patch but it contains some new stuff and a lot of under the hood changes for better modding support (see the end for details)
addedPatch NotesAdded some new NPC animations for vending machines, computers and other electrical devices
fixedPatch NotesFixed some existing animations not looping
fixedPatch NotesCorrected some NPC interaction points being offset from the floor or objects nearby
changedPatch NotesUpdated some breeding stations to better position the player
addedModding changesSome of this updates changes are about fixing bugs that we found while making and helping others to make mods for CV. While we don't have an exhaustive list, some extra goodies have been added to the SDK and a bunch of problems modders were running into should now be solved.

We have a small update for you all agents. This ones not a big content patch but it contains some new stuff and a lot of under the hood changes for better modding support (see the end for details)

Patch Notes

  • Added some new NPC animations for vending machines, computers and other electrical devices

  • Fixed some existing animations not looping

  • Corrected some NPC interaction points being offset from the floor or objects nearby

  • Updated some breeding stations to better position the player

  • Some minor tweaks with NPC starting positions and grouping

Modding changes

Some of this updates changes are about fixing bugs that we found while making and helping others to make mods for CV. While we don't have an exhaustive list, some extra goodies have been added to the SDK and a bunch of problems modders were running into should now be solved.

We've also fixed the game itself as this was causing rendering issues with modded maps being loaded under the wrong graphics config.

And lastly the modding wiki on github (naelstrof/ChurnVectorSDK/wiki) now contains a complete set of pages on how to make a custom map from start to finish, exactly the way that we made the original set of maps for the base game!

If you've ever wanted to get into making maps for unity, these docs cover everything from HDRP fog and lighting to localizing your cutscenes.

Source

Steam News / 15 July 2024

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