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Steam News15 January 20233y ago

Path 1.05 (Synergy)

Damp - Damage to the enemy is guaranteed to cause critical damage and reduces the duration of the effect by 2 seconds. -> Increases damage to the enemy by 100% and reduces the duration of the effect by 2 seconds.

Full notes

Full Chrono Survival update

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What changed

0 fixes1 addition1 change0 removals
  • Balance
addedDamp - Damage to the enemy is guaranteed to cause critical damage and reduces the duration of the effect by 2 seconds. -> Increases damage to the enemy by 100% and reduces the duration of the effect by 2 seconds. (This change was introduced quite some time ago, but I forgot to change the description). Some effects gained synergy with others. Oil: Freeze: Chance x1.5. Damp: Bonus damage +50%. Damp: Freeze: Duration х1.5. Stun: Damp: Bonus damage +100%.
changedSpikes: Revenge: Deals 30|60|100 damage. -> Revenge: Deals 100 damage. Small Shield: Revenge: Knocks back the enemy by 2|4|6. Defence: +0.1. -> Revenge: Knocks back the enemy by 3|6. Defence: +0.1. Fire Shield: Revenge: Applies Burn to all enemies around. Cooldown: 1 s. -> Burn: Chance +5%. Revenge: Applies Burn to all enemies around. Cooldown: 1 s. Ice Shield: Revenge: Freeze Chance 50|75%. -> Freeze: Chance +1%. Revenge: Freeze Chance 50|75%. Hat: Cooldown: -3|6|10%. -> Cooldown: -5|10%. Heavy Gloves: Size: +4|8|12%. Projectiles Speed: -10|20|30%. -> Size: +6|12%. Projectiles Speed: -15|30%. Asceticism: For each empty Item Slots: Damage +4|8|12%. -> For each empty Item Slots: Damage +5|10|15%. Amulet of the Lark: Day: Size and Damage +8|16|24%. -> Size and Damage +3|6|9%. Day: Bonus x3. Cross Shield: Death: Revive with 20|40|60% health. Invincible for 3 sec. -> Death: Revive with 25|50% health. Invincible for 3 sec. Fire Boots: Movement 1|0.75|0.5: Applies Burn to the nearest enemy. -> Speed: +1. Movement 1|0.5: Applies Burn to the nearest enemy. Golden Boots: Movement 4|3|2: Create gold. -> Speed: +1. Movement 3|2: Create gold. Gravity Ring: At the end of the time stop: Knocks back enemies in a small radius by 2|4|6. Timestop: Limit +2. -> At the end of the time stop: Knocks back enemies in a small radius by 3|6. Timestop: Limit +2. Pegasus Wings: Rarity Level 4 -> 3. Ribbon: Rarity Level 4 -> 3. Red Ribbon: Rarity Level 4 -> 3. Amulet of Darkness: Night: Reduces damage by 50%. -> Night: Reduces damage by 40%. Masterpiece: Damage for synthesized abilities: +10|20|30%. -> Damage for synthesized abilities: +10|25|40%. Banana Peel: Chance 6|12|18% to knockback an opponent twice as strong. -> Chance 8|16|24% to knockback an opponent twice as strong. Magic Beetle: Enemies: +20|30|40%. Damage: +10|20|30%. -> Enemies: +10|20|30%. Damage: +10|20|30%.

Chrono Survival changes

addedDamp - Damage to the enemy is guaranteed to cause critical damage and reduces the duration of the effect by 2 seconds. -> Increases damage to the enemy by 100% and reduces the duration of the effect by 2 seconds. (This change was introduced quite some time ago, but I forgot to change the description). Some effects gained synergy with others. Oil: Freeze: Chance x1.5. Damp: Bonus damage +50%. Damp: Freeze: Duration х1.5. Stun: Damp: Bonus damage +100%.
changedSpikes: Revenge: Deals 30|60|100 damage. -> Revenge: Deals 100 damage. Small Shield: Revenge: Knocks back the enemy by 2|4|6. Defence: +0.1. -> Revenge: Knocks back the enemy by 3|6. Defence: +0.1. Fire Shield: Revenge: Applies Burn to all enemies around. Cooldown: 1 s. -> Burn: Chance +5%. Revenge: Applies Burn to all enemies around. Cooldown: 1 s. Ice Shield: Revenge: Freeze Chance 50|75%. -> Freeze: Chance +1%. Revenge: Freeze Chance 50|75%. Hat: Cooldown: -3|6|10%. -> Cooldown: -5|10%. Heavy Gloves: Size: +4|8|12%. Projectiles Speed: -10|20|30%. -> Size: +6|12%. Projectiles Speed: -15|30%. Asceticism: For each empty Item Slots: Damage +4|8|12%. -> For each empty Item Slots: Damage +5|10|15%. Amulet of the Lark: Day: Size and Damage +8|16|24%. -> Size and Damage +3|6|9%. Day: Bonus x3. Cross Shield: Death: Revive with 20|40|60% health. Invincible for 3 sec. -> Death: Revive with 25|50% health. Invincible for 3 sec. Fire Boots: Movement 1|0.75|0.5: Applies Burn to the nearest enemy. -> Speed: +1. Movement 1|0.5: Applies Burn to the nearest enemy. Golden Boots: Movement 4|3|2: Create gold. -> Speed: +1. Movement 3|2: Create gold. Gravity Ring: At the end of the time stop: Knocks back enemies in a small radius by 2|4|6. Timestop: Limit +2. -> At the end of the time stop: Knocks back enemies in a small radius by 3|6. Timestop: Limit +2. Pegasus Wings: Rarity Level 4 -> 3. Ribbon: Rarity Level 4 -> 3. Red Ribbon: Rarity Level 4 -> 3. Amulet of Darkness: Night: Reduces damage by 50%. -> Night: Reduces damage by 40%. Masterpiece: Damage for synthesized abilities: +10|20|30%. -> Damage for synthesized abilities: +10|25|40%. Banana Peel: Chance 6|12|18% to knockback an opponent twice as strong. -> Chance 8|16|24% to knockback an opponent twice as strong. Magic Beetle: Enemies: +20|30|40%. Damage: +10|20|30%. -> Enemies: +10|20|30%. Damage: +10|20|30%.

Damp - Damage to the enemy is guaranteed to cause critical damage and reduces the duration of the effect by 2 seconds. -> Increases damage to the enemy by 100% and reduces the duration of the effect by 2 seconds. (This change was introduced quite some time ago, but I forgot to change the description). Some effects gained synergy with others.

Oil

Freeze: Chance x1.5.

Damp

Bonus damage +50%.

Damp

Freeze: Duration х1.5.

Stun

Damp: Bonus damage +100%.

Spikes

Revenge: Deals 30|60|100 damage. -> Revenge: Deals 100 damage.

Small Shield

Revenge: Knocks back the enemy by 2|4|6.

Defence

+0.1. -> Revenge: Knocks back the enemy by 3|6.

Defence

+0.1.

Fire Shield

Revenge: Applies Burn to all enemies around.

Cooldown

1 s. -> Burn: Chance +5%.

Revenge

Applies Burn to all enemies around.

Cooldown

1 s.

Ice Shield

Revenge: Freeze Chance 50|75%. -> Freeze: Chance +1%.

Revenge

Freeze Chance 50|75%.

Hat

Cooldown: -3|6|10%. -> Cooldown: -5|10%.

Heavy Gloves

Size: +4|8|12%.

Projectiles Speed

-10|20|30%. -> Size: +6|12%.

Projectiles Speed

-15|30%.

Asceticism

For each empty Item Slots: Damage +4|8|12%. -> For each empty Item Slots: Damage +5|10|15%.

Amulet of the Lark

Day: Size and Damage +8|16|24%. -> Size and Damage +3|6|9%.

Day

Bonus x3.

Cross Shield

Death: Revive with 20|40|60% health. Invincible for 3 sec. -> Death: Revive with 25|50% health. Invincible for 3 sec.

Fire Boots

Movement 1|0.75|0.5: Applies Burn to the nearest enemy. -> Speed: +1. Movement 1|0.5: Applies Burn to the nearest enemy.

Golden Boots

Movement 4|3|2: Create gold. -> Speed: +1.

Movement 3|2

Create gold.

Gravity Ring

At the end of the time stop: Knocks back enemies in a small radius by 2|4|6.

Timestop

Limit +2. -> At the end of the time stop: Knocks back enemies in a small radius by 3|6.

Timestop

Limit +2.

Pegasus Wings

Rarity Level 4 -> 3.

Ribbon

Rarity Level 4 -> 3.

Red Ribbon

Rarity Level 4 -> 3.

Amulet of Darkness

Night: Reduces damage by 50%. -> Night: Reduces damage by 40%.

Masterpiece

Damage for synthesized abilities: +10|20|30%. -> Damage for synthesized abilities: +10|25|40%.

Banana Peel

Chance 6|12|18% to knockback an opponent twice as strong. -> Chance 8|16|24% to knockback an opponent twice as strong.

Magic Beetle

Enemies: +20|30|40%.

Damage

+10|20|30%. -> Enemies: +10|20|30%.

Damage

+10|20|30%.

Source

Steam News / 15 January 2023

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