Full notes
Full Chrono Survival update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Events
- Balance
The 13th Loop has been added. (Must go through Loop 12 again to unlock).
Loop 13 - Totally unfair! The meta-progression bonuses don't work. The difficulty is always "Hard". You get Curses. Luck +5.
There are no unlocks for passing (there is one steam achievement and a few in-game ones, but they don't give anything). 13 Loop is a challenge for those for whom the standard difficulty of the game seems insufficient.
Other
Microcredit - Skill: You lose 10% of your gold.
Cooldown
60.
Damage
+20|40|60% -> 15|30|45%.
Magnifier - Meditation
Size +30|60|100% -> 20|40|65%. Golden Fortune - You can't get gold.
Crit Chance
50|100% -> 30|65%.
Bug fixes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
