What changed
1 fix1 addition1 change0 removals
fixedSome modifiers in the level up menu are now collected into a set of modifiers. -It now reduces the damage of all enemy projectiles by 40% on Cycle 0. This damage increases with each cycle and reaches the previous value on Cycle 8. This weakens the Ninja Boss in particular, as well as events. -The Perfect Attack modifier is replaced by the Quick Attack modifier. -Big Backpack needs to be unlocked. -Fixed bug with Scammer in widescreen mode (it crashed the game). -Fixed many other small bugs.
changedEnemies:Boar: Hp 125 -> 110. Assassin: Hp 130 -> 115. Ataman: Hp 220 -> 180. Spiked Frog: Defense 4-8 -> 4-6. Purple Crab: Defense 10-10 -> 8->8. Goblin, Dark Goblin, Mouse, White Mouse: Evasion 10% -> 8%. Goblin Warrior, Dark Goblin Warrior: Increased Weight (The more it is the less they are on the wave and the more the reward for them). Troll: Hp 180 -> 160. Dark Troll: Hp 300 -> 250. Evil Bat: Hp 70 -> 60. Yeti: Hp 200 ->170. Snow Yeti: Hp 370 -> 310. Witch: Increased Werewolf transformation cooldown by 2 seconds. Ghosts: Previously their invisibility and evasion varied from 0 to 100%, but now from 20 to 100%.
addedAbilities:Water Shot: Damage +5 (in total). Saws: Duration x2. Static Field (Specialist): Added: +1 Damage.
Boar: Hp125→110↓Boar: Hp decreased, nerfAssassin: Hp130→115↓Assassin: Hp decreased, nerfAtaman: Hp220→180↓Ataman: Hp decreased, nerfSpiked Frog: Defense4-8→4-6Chrono Survival changes
fixedSome modifiers in the level up menu are now collected into a set of modifiers. -It now reduces the damage of all enemy projectiles by 40% on Cycle 0. This damage increases with each cycle and reaches the previous value on Cycle 8. This weakens the Ninja Boss in particular, as well as events. -The Perfect Attack modifier is replaced by the Quick Attack modifier. -Big Backpack needs to be unlocked. -Fixed bug with Scammer in widescreen mode (it crashed the game). -Fixed many other small bugs.
changedBoar: Hp 125 -> 110. Assassin: Hp 130 -> 115. Ataman: Hp 220 -> 180. Spiked Frog: Defense 4-8 -> 4-6. Purple Crab: Defense 10-10 -> 8->8. Goblin, Dark Goblin, Mouse, White Mouse: Evasion 10% -> 8%. Goblin Warrior, Dark Goblin Warrior: Increased Weight (The more it is the less they are on the wave and the more the reward for them). Troll: Hp 180 -> 160. Dark Troll: Hp 300 -> 250. Evil Bat: Hp 70 -> 60. Yeti: Hp 200 ->170. Snow Yeti: Hp 370 -> 310. Witch: Increased Werewolf transformation cooldown by 2 seconds. Ghosts: Previously their invisibility and evasion varied from 0 to 100%, but now from 20 to 100%.
addedWater Shot: Damage +5 (in total). Saws: Duration x2. Static Field (Specialist): Added: +1 Damage.
-Some modifiers in the level up menu are now collected into a set of modifiers. -It now reduces the damage of all enemy projectiles by 40% on Cycle 0. This damage increases with each cycle and reaches the previous value on Cycle 8. This weakens the Ninja Boss in particular, as well as events. -The Perfect Attack modifier is replaced by the Quick Attack modifier. -Big Backpack needs to be unlocked. -Fixed bug with Scammer in widescreen mode (it crashed the game). -Fixed many other small bugs.
Enemies:
Boar
Hp 125 -> 110.
Assassin
Hp 130 -> 115.
Ataman
Hp 220 -> 180.
Spiked Frog
Defense 4-8 -> 4-6.
Purple Crab
Defense 10-10 -> 8->8.
Goblin, Dark Goblin, Mouse, White Mouse
Evasion 10% -> 8%.
Goblin Warrior, Dark Goblin Warrior
Increased Weight (The more it is the less they are on the wave and the more the reward for them).
Troll
Hp 180 -> 160.
Dark Troll
Hp 300 -> 250.
Evil Bat
Hp 70 -> 60.
Yeti
Hp 200 ->170.
Snow Yeti
Hp 370 -> 310.
Witch
Increased Werewolf transformation cooldown by 2 seconds.
Ghosts
Previously their invisibility and evasion varied from 0 to 100%, but now from 20 to 100%.
Abilities:
Water Shot
Damage +5 (in total).
Saws
Duration x2.
Static Field (Specialist)
Added: +1 Damage.