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Steam News13 January 20233y ago

Patch 1.04a (Set of Mods)

-Some modifiers in the level up menu are now collected into a set of modifiers. -It now reduces the damage of all enemy projectiles by 40% on Cycle 0.

In this update2

Full notes

Full Chrono Survival update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Balance
fixedSome modifiers in the level up menu are now collected into a set of modifiers. -It now reduces the damage of all enemy projectiles by 40% on Cycle 0. This damage increases with each cycle and reaches the previous value on Cycle 8. This weakens the Ninja Boss in particular, as well as events. -The Perfect Attack modifier is replaced by the Quick Attack modifier. -Big Backpack needs to be unlocked. -Fixed bug with Scammer in widescreen mode (it crashed the game). -Fixed many other small bugs.
changedEnemies:Boar: Hp 125 -> 110. Assassin: Hp 130 -> 115. Ataman: Hp 220 -> 180. Spiked Frog: Defense 4-8 -> 4-6. Purple Crab: Defense 10-10 -> 8->8. Goblin, Dark Goblin, Mouse, White Mouse: Evasion 10% -> 8%. Goblin Warrior, Dark Goblin Warrior: Increased Weight (The more it is the less they are on the wave and the more the reward for them). Troll: Hp 180 -> 160. Dark Troll: Hp 300 -> 250. Evil Bat: Hp 70 -> 60. Yeti: Hp 200 ->170. Snow Yeti: Hp 370 -> 310. Witch: Increased Werewolf transformation cooldown by 2 seconds. Ghosts: Previously their invisibility and evasion varied from 0 to 100%, but now from 20 to 100%.
addedAbilities:Water Shot: Damage +5 (in total). Saws: Duration x2. Static Field (Specialist): Added: +1 Damage.
Boar: Hp125110Boar: Hp decreased, nerfAssassin: Hp130115Assassin: Hp decreased, nerfAtaman: Hp220180Ataman: Hp decreased, nerfSpiked Frog: Defense4-84-6

Chrono Survival changes

fixedSome modifiers in the level up menu are now collected into a set of modifiers. -It now reduces the damage of all enemy projectiles by 40% on Cycle 0. This damage increases with each cycle and reaches the previous value on Cycle 8. This weakens the Ninja Boss in particular, as well as events. -The Perfect Attack modifier is replaced by the Quick Attack modifier. -Big Backpack needs to be unlocked. -Fixed bug with Scammer in widescreen mode (it crashed the game). -Fixed many other small bugs.
changedBoar: Hp 125 -> 110. Assassin: Hp 130 -> 115. Ataman: Hp 220 -> 180. Spiked Frog: Defense 4-8 -> 4-6. Purple Crab: Defense 10-10 -> 8->8. Goblin, Dark Goblin, Mouse, White Mouse: Evasion 10% -> 8%. Goblin Warrior, Dark Goblin Warrior: Increased Weight (The more it is the less they are on the wave and the more the reward for them). Troll: Hp 180 -> 160. Dark Troll: Hp 300 -> 250. Evil Bat: Hp 70 -> 60. Yeti: Hp 200 ->170. Snow Yeti: Hp 370 -> 310. Witch: Increased Werewolf transformation cooldown by 2 seconds. Ghosts: Previously their invisibility and evasion varied from 0 to 100%, but now from 20 to 100%.
addedWater Shot: Damage +5 (in total). Saws: Duration x2. Static Field (Specialist): Added: +1 Damage.

-Some modifiers in the level up menu are now collected into a set of modifiers. -It now reduces the damage of all enemy projectiles by 40% on Cycle 0. This damage increases with each cycle and reaches the previous value on Cycle 8. This weakens the Ninja Boss in particular, as well as events. -The Perfect Attack modifier is replaced by the Quick Attack modifier. -Big Backpack needs to be unlocked. -Fixed bug with Scammer in widescreen mode (it crashed the game). -Fixed many other small bugs.

Enemies:

Boar

Hp 125 -> 110.

Assassin

Hp 130 -> 115.

Ataman

Hp 220 -> 180.

Spiked Frog

Defense 4-8 -> 4-6.

Purple Crab

Defense 10-10 -> 8->8.

Goblin, Dark Goblin, Mouse, White Mouse

Evasion 10% -> 8%.

Goblin Warrior, Dark Goblin Warrior

Increased Weight (The more it is the less they are on the wave and the more the reward for them).

Troll

Hp 180 -> 160.

Dark Troll

Hp 300 -> 250.

Evil Bat

Hp 70 -> 60.

Yeti

Hp 200 ->170.

Snow Yeti

Hp 370 -> 310.

Witch

Increased Werewolf transformation cooldown by 2 seconds.

Ghosts

Previously their invisibility and evasion varied from 0 to 100%, but now from 20 to 100%.

Abilities:

Water Shot

Damage +5 (in total).

Saws

Duration x2.

Static Field (Specialist)

Added: +1 Damage.

Source

Steam News / 13 January 2023

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