Full notes
Full Chronicle: Unit Eight update
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Repeated intro
Hey guys!
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
The feedback and support has been amazing! We're so excited to share with you what content we have planned in the near future.
Patch Notes:
ADDITIONS
Zoom out buttons in The Grid now toggle between menus while the menu is active.
Added different rarity levels for nodes.
--> Common (Gray), Rare (Gold), and Super Rare(Platinum)
--> Rarity levels are now noted in the Perk info panel as well.
ADJUSTMENTS
Added 0.5 units of flying space on the left and right sides of the screen.
Reduced the amount of time it takes for Scraps to reach their final floating destination by 50%.
Removed the vine lash sound from The Tetraknights warning markers for the vine lash.
Nina now drops more bombs behind her based on her missing health.
Nina now shoots her lasers more frequently based on her missing health.
FIXES
Fixed a bug where bosses would randomly warp (hopefully).
Fixed a bug where the Challenges Completed line in the Run Results screen would show 999 XP on your first run.
Fixed a bug where challenges were not rewarding Scraps.
Fixed a bug where closing The Grid's menu would not close the Verify Starting Run choices.
Fixed a bug where the Verify Starting Run choices would stay up when switching to other parts of the menu.
Fixed a bug where you could zoom out of The Grid while the menu was up.
Fixed a bug where Arcade mode would say at Wave 1 eternally and not progress.
Fixed a bug where Pulse Blast was missing it's unlock information.
Fixed some localization issues.
Thanks again for the support during Release week and we'll talk to you guys and girls soon!
Josh Static City Games
Source
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