Full notes
Full Chronicle: Unit Eight update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey guys!
What changed
- Gameplay
- UI and audio
- Fixes
We're working harder on the game now than we were before release!
Patch Notes:
ADDITIONS
Nano and Nina are now invulnerable for the brief time that they join ships.
ADJUSTMENTS
Interior Missile Drone attack interval increased from 1.25 -> 2.25 seconds between missiles.
Player now sits center when Captain Zelos' ship spawns.
FIXES
Fixed a bug that caused black edging to appear during screen shake in game.
Fixed a bug where if you switch to Boss Rush, the game will always play Boss Rush until you restart the game.
Fixed a bug where the The Grid's menu would say Boss Rush and you would load into a Standard run.
Fixed a bug where speedboost powerups were not completing during cutscenes and giving you a disadvantage against the boss.
Fixed a bug where The Tetraknights shadow sat on the wrong sorting layer.
Fixed a bug where The Tetraknights Laser Eye colliders were not lined up correctly.
Fixed a bug where Arcade mode would say at Wave 1 eternally and not progress.
Thanks again for the support during Release week and here's to more awesome content being delivered in the future!
Source
Changelog.gg summarizes and formats this update. How we read updates.
