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Steam News26 November 20205y ago

1.0.2 - Another Quick Patch!

Hey guys! We're working harder on the game now than we were before release! Patch Notes: ADDITIONS Nano and Nina are now invulnerable for the brief time that they join ships.

Full notes

Full Chronicle: Unit Eight update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys!

What changed

8 fixes0 additions1 change0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedADJUSTMENTSInterior Missile Drone attack interval increased from 1.25 -> 2.25 seconds between missiles.
fixedFIXESFixed a bug that caused black edging to appear during screen shake in game.
fixedFIXESFixed a bug where if you switch to Boss Rush, the game will always play Boss Rush until you restart the game.
fixedFIXESFixed a bug where the The Grid's menu would say Boss Rush and you would load into a Standard run.
fixedFIXESFixed a bug where speedboost powerups were not completing during cutscenes and giving you a disadvantage against the boss.
fixedFIXESFixed a bug where The Tetraknights shadow sat on the wrong sorting layer.
Interior Missile Drone attack interval1.252.25secondsInterior Missile Drone attack interval increased, buff

We're working harder on the game now than we were before release!

Patch Notes:

ADDITIONS

  • Nano and Nina are now invulnerable for the brief time that they join ships.

ADJUSTMENTS

  • Interior Missile Drone attack interval increased from 1.25 -> 2.25 seconds between missiles.

  • Player now sits center when Captain Zelos' ship spawns.

FIXES

  • Fixed a bug that caused black edging to appear during screen shake in game.

  • Fixed a bug where if you switch to Boss Rush, the game will always play Boss Rush until you restart the game.

  • Fixed a bug where the The Grid's menu would say Boss Rush and you would load into a Standard run.

  • Fixed a bug where speedboost powerups were not completing during cutscenes and giving you a disadvantage against the boss.

  • Fixed a bug where The Tetraknights shadow sat on the wrong sorting layer.

  • Fixed a bug where The Tetraknights Laser Eye colliders were not lined up correctly.

  • Fixed a bug where Arcade mode would say at Wave 1 eternally and not progress.

Thanks again for the support during Release week and here's to more awesome content being delivered in the future!

Source

Steam News / 26 November 2020

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