In this update6
Full notes
Full Chinese Frontiers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
- Workshop
Chinese Frontiers changes
Hey Builders!
HotFix 2.1.2 is here!
This update focuses on most requested quality-of-life improvements, quest fixes, UI clarity, and a large batch of player-reported bug fixes.
Thank you for all your reports and feedback — they directly shaped this update ❤️ More improvements are already in progress!
Changelog
Most Requested Improvements
Improved item sorting — items now stack to their maximum size, and identical item types are grouped together after sorting.
All food and consumable items now restore health. Higher-quality consumables restore more health.
Improved UI presentation of consumable effects.
Slowed down depletion of:
Nourishment
Stamina
Stonemasonry II quest now correctly counts the number of placed statues.
Fixed all known quest blockers.
Fixed an issue where additional Warehouse storage (100 extra slots) did not appear for some players.
Bushes and foliage are now destructible in The Mountain Area of the Great Wall level.
Animals
Improved animal reaction times when interacting with the player.
Wild animals now properly flee from characters.
UI Improvements
Improved clarity of consumable item effects in:
Crafting Menu
Tooltips
Inventory Status Effects
Bug Fixes
Fixed issues including:
Monuments and quest buildings spawning as already built.
Duplicate NPC spawns.
Duplicate POI spawns.
A crash that could occur when using Quick Save.
Requirements Tooltip incorrectly showing Machine Parts as “0” in inventory.
Incorrect localization in the Machine Workshop.
Wrong materials assigned to Farm building elements.
An issue where the player could sometimes not faint due to perk interactions.
Objects from the Building Menu spawning during Auto-Save.
Warehouse teleport issue that could spawn the player underground.
Pig Trough tooltip not displaying correctly.
Water not displaying correctly in The Nine-Arch Bridge cinematic.
Visual issues with disappearing objects in cinematics after completing monuments.
Crafting Time Ring occasionally displaying incorrect timing.
Farm textures not displaying correctly.
Resolved multiple save converter bugs.
As always, please keep reporting issues — your feedback helps us polish the game faster and better.
More fixes and improvements coming soon! 🚀
Source
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