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Steam News31 December 20257mo ago

ChilloutVR 2025r181 Hotfix 2

Changelog: Added border and background colour on button blocks in category list view tabs Added friend/prop/world/avatar category creation and deletion to menu and hooked up api endpoints Added in-game profile pic uploa

Full notes

Full ChilloutVR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes4 additions3 changes0 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Server
  • Performance
addedChangelog:Added border and background colour on button blocks in category list view tabs
addedChangelog:Added friend/prop/world/avatar category creation and deletion to menu and hooked up api endpoints
addedChangelog:Added in-game profile pic uploading
fixedChangelog:Fixed an issue where if a remote client loaded your avatar faster than you, you would appear stuck in place for the remotes
fixedChangelog:Fixed an issue where your avatar would briefly hover after settling down from footsteps in Half-body & Desktop
fixedChangelog:Fixed 'ContentCloneManager' not getting animator in parent if the component was disabled

ChilloutVR changes

addedAdded border and background colour on button blocks in category list view tabs
addedAdded friend/prop/world/avatar category creation and deletion to menu and hooked up api endpoints
addedAdded in-game profile pic uploading
fixedFixed an issue where if a remote client loaded your avatar faster than you, you would appear stuck in place for the remotes
fixedFixed an issue where your avatar would briefly hover after settling down from footsteps in Half-body & Desktop

Changelog:

  • Added border and background colour on button blocks in category list view tabs

  • Added friend/prop/world/avatar category creation and deletion to menu and hooked up api endpoints

  • Added in-game profile pic uploading

  • Fixed an issue where if a remote client loaded your avatar faster than you, you would appear stuck in place for the remotes

  • Fixed an issue where your avatar would briefly hover after settling down from footsteps in Half-body & Desktop

  • Fixed 'ContentCloneManager' not getting animator in parent if the component was disabled

  • Fixed highlighting filtering pass not functioning properly

  • Fixed mirror pickupable state not being respected on startup

  • Fixed props spawned by SYSTEM and LocalServer bypassing the entirety of the filtering pipeline

    • Now they are integrated into the visibility check which is force-bypassed, so filtering is safely bypassed where it matters, without skipping required setup like audiomixergroup registration, component filtering, or event sanitation

    • Basically, this means the Game Server can now spawn real props on its behalf without jank

  • Fixed upload overlay not having a background colour

  • Fixed various main menu notifications and popups not appearing above modals

  • Hooked up reading asset name from GS create messages

  • Made Mini-Me feature save state across restarts

  • Made Self Portrait distance scale with playspace scale

  • Made the tool-tips for Self Portrait a bit more descriptive in both Quick Menu and Main Menu to alleviate confusion with implementation

  • Make sure 'CVRSyncHelper' doesn't explode while updating tick rate on world props which have not been enabled

  • General system stability improvements to enhance the users experience

Source

Steam News / 31 December 2025

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