ChilloutVR
Steam News 20 December 20255mo ago

ChilloutVR 2025r181

Player Colors Choose between preset 15 color pallets to associate with yourself via your profile page in the Main Menu Applies both locally and on remote clients for: Controller Ray Object & Player Highlight Camera Indi…

Update log

Full ChilloutVR update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

0 fixes17 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Server
  • Performance
  • Events
addedCamera Indicator OverhaulThe Camera Indicator has been completely reworked with a fancy new model, support for the new player colors, and a neat little animation when capturing an image!
addedPortable Camera ChangesNew settings are now available to take more betterer pictures, including:
changedPortable Camera ChangesLock Portable Camera UI
changedNative Modding UI LibraryThe popular UI library mod is now natively implemented for developers to tinker around with!
changedNative Modding UI LibraryThis also includes a Player List and Selector in the quick menu for easy access, as well as all of the usual player and self-moderation settings normally available on user profiles.
changedNew Login UIMakise has invaded the UI and will now greet you when logging in

Player Colors

Choose between preset 15 color pallets to associate with yourself via your profile page in the Main Menu

Applies both locally and on remote clients for:

  • Controller Ray

  • Object & Player Highlight

  • Camera Indicator (synced)

  • Dropped Portals (synced)

Steam post image

Camera Indicator Overhaul

The Camera Indicator has been completely reworked with a fancy new model, support for the new player colors, and a neat little animation when capturing an image!

Big thanks to Exterrata and Racush for their work on this

Steam post image

Portable Camera Changes

New settings are now available to take more betterer pictures, including:

  • Show World mask (for transparency)

  • Lock Portable Camera UI

  • Anchor Camera viewport in world space (VR Only)

  • Pin to Player and Pin to World

  • Stereoscopic (side-by-side) capture mode

  • Support for custom sounds

  • ...and more!

Native Modding UI Library

The popular UI library mod is now natively implemented for developers to tinker around with!

This also includes a Player List and Selector in the quick menu for easy access, as well as all of the usual player and self-moderation settings normally available on user profiles.

Steam post image

Mini Me

Presenting the latest improvement in mirror-dwelling technology: Mini Me Can't get enough of yourself in a mirror? Why not the menu as well?!

Steam post image

Portable Mirror

We heard you like mirrors, so we gave you more mirrors!

Now accessible from the Quick Menu, a mirror can be spawned from anywhere with various customization options to fit your needs.

ChatBox

Text chat messages can now be sent and seen by users in the same instance

  • Visibility settings

  • Parameter Stream integration

  • Works alongside Text-to-Speech

  • Support for custom sounds

Steam post image

New Login UI

Makise has invaded the UI and will now greet you when logging in

Steam post image

Full Changelog:

  • Added AddSpacer to UILib Category element

  • Added an attempt to fix invalid URLs that would get rejected by the game server

  • Added an instance creation timeout to give up checking if the created instance is up

  • Added a toggle to keep the current velocity upon exiting flight mode

  • Added automatic retry logic if authentication did not receive a response from the Voice Server

  • Added Avatar/Prop/World menus remembering which category was opened across restarts

    • It should open the official tabs when there's no previous category selected

  • Added copy deeplink to instance page

  • Added CVR Material Data Provider

    • This Component can be used to bind information to Materials such as

      • Transforms matrices, for the current frame, and last frame

      • Mesh Vertex and Index Information (read and writable)

      • Skinned Mesh Renderers Vertex Information for the current (read and writable) and last frame

      • Render Textures as read write Targets

  • Added CVR Render Controller

    • This component is used to control the execution order of the CVR Material Data Provider and the CVR Blitter

    • This component can also be used to instantiate Meshes on a per Instance of a content basis, in order for the modifications to a mesh to only happen to that specific instance.

  • Added CVR Utils tab to the left of home on the tab bar

  • Added experimental Mini Me utility to Quick Menu

    • This will spawn a 0.5m tall clone of yourself which you can grab

    • This is being used as a test for the Content Clone system which is used by the Show Attached Props in Self Mirrors graphics option

  • Added extra logs related to skipped clients for OSCQuery when the OSC verbose option is active

  • Added group moderated badge to instance details view

  • Added handling for instance World change

  • Added handling for when Unity Explorer (mod) overrides our event system input module

    • Desktop input is now disabled while Unity

Source

Steam News / 20 December 2025

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