Full notes
Full Chibisu's Costume Combat update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Maps
- Balance
- Fixes
- Performance
Chibisu's Costume Combat changes
Now that Pax is over and we fixed every bug you all caught (gotta patch em all!!) we can push another update. We also made several parts of the game a bit faster and more efficient. We even saved some space via how we are storing are sprites and UI images.We'll continue to make everything need less space, faster, more efficient, and most of all Chibi! On to the patch notes! Added
Added a way to hide respawn controls unless able to respawn
Added pusher script to stop players from leaving map bounds (IN PROGRESS)
Changed
Changed apple's from apple tree healing from 2 to 4
Changed trash can cover damage from 10 to 15 damage
Changed trash can cover recharge time from 15s to 10s
Changed settings to further increase efficiency and decrease space required
Changed General AR from 8 damage to 9 damage
Changed General smoke from 10 damage to 22 damage per tick
Changed General smoke tick rate from 0.05s to 0.33s
Changed General smoke force from 250f to 333f
Changed scientist poison damage from 6 to 7
Changed scientist poison tick rate from 0.75s to 0.5s
Changed scientist fire damage from 7 to 8
Changed scientist tick rate from 0.5s to 0.33s
Changed scientist chemical beaker size from 0.2 to 0.4
Changed scientist laser cooldown from 5s to 4s
Changed pause screen so it no longer shows change costume on death
Changed pause screen to eliminate a click for viewing costume abilities
Changed costume select screen under the hood to be faster and more efficient
Changed costume select screen to auto start game once everyone readies up.
Changed logo and costumes on steam page
Fixed
Fixed art, animations, and prefabs upon adding new art fixing random issues/crashes
Fixed mine not deleting upon exploding
Fixed smoke from sometimes not hitting/dealng damage to enemies
Fixed ui for main menu costume info screen
Fixed player names from duplicating
Fixed new portal angle
Fixed interables not renenabling
Fixed spawning glitch causing no players to be enabled
Fixed interacting for controls to work properly on tap
Fixed pause menu from saying switch costume
Fixed portal from leaving map
Fixed unable to respawn glitch when objects go missing inside area checker
Fixed general getting stuck in a still motion for grenade and walking
Fixed players moving out of map via PusherScript (IN PROGRESS)
Fixed trash cans disappearing
Fixed scientist using old UI health
Fixed king of the ring from not getting points
Fixed repo missing XBL and steam items
Fixed music from not always looping
Fixed chemical poison cloud from not applying damage over time
Fixed being unable to leave costume select screen
Fixed projectiles from colliding with interactable triggers and not the actual hit box of the apple tree
Fixed player names and number not showing correctly on the costume select screens
Updated
Updated match game music
Updated Menu Button Art
Updated Chibisu Base Ability, Movement, UI Art
Updated Chibisu General Ability Ability, Movement, UI Art
Updated Chibisu Scientist Ability Ability, Movement, UI Art
Updated Logos
Source
Changelog.gg summarizes and formats this update. How we read updates.
