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Steam News14 March 20224y ago

Chester 1.2

Hello everyone. Chester 1.2 brings some QOL changes to the game. Lets dive right in. First off, the hunting room has been given more cover and hiding places for the player to hide from the monster.

Full notes

Full Chester update

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Repeated intro

Hello everyone. Chester 1.2 brings some QOL changes to the game. Lets dive right in.

What changed

0 fixes0 additions1 change1 removal
  • Gameplay
removedFirst off, the hunting room has been given more cover and hiding places for the player to hide from the monster. The monster's ai has also been changed, and can no longer detect the player by proximity.
changedNext up, the game will no longer restart when the player dies. Instead, the game will continue, and the player will be able to play the whole game out. However, the player will always get the bad ending unless they can avoid dying for the entire playthrough.

Chester changes

removedFirst off, the hunting room has been given more cover and hiding places for the player to hide from the monster. The monster's ai has also been changed, and can no longer detect the player by proximity.
changedNext up, the game will no longer restart when the player dies. Instead, the game will continue, and the player will be able to play the whole game out. However, the player will always get the bad ending unless they can avoid dying for the entire playthrough.

First off, the hunting room has been given more cover and hiding places for the player to hide from the monster. The monster's ai has also been changed, and can no longer detect the player by proximity.

Next up, the game will no longer restart when the player dies. Instead, the game will continue, and the player will be able to play the whole game out. However, the player will always get the bad ending unless they can avoid dying for the entire playthrough.

Thanks for playing Chester, I look forward to your feedback. - Daniel, developer of Chester

Source

Steam News / 14 March 2022

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