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Full CHEMISTS: Dead Zone update
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Yesterday, July 10th, the release took place—and we've already lived through the first day with you! A huge thank you to everyone who supported the project, added the game to their wishlist, left comments, and showed their enthusiasm. The first day of Early Access is always special, and it was made so thanks to you. ❤️
To the curators: I've already responded to everyone who requested keys and distributed one per group. If you're a curator and haven't yet contacted me, please send an email to request a key.
Today, July 11th, we're preparing the Day 1 patch for release—it'll be released this evening. In it, we'll fix critical issues, polish mechanics, and remove anything that interferes with a comfortable start to the game.
If you find any bugs, please let me know in the Steam discussions; there's a dedicated thread there. Your first impressions are incredibly valuable: even a few lines can help you understand what needs to be tweaked first.
There's still plenty of content to come—we're continuing to develop the game and stay in touch! 🤝
Sincerely, the RPAX GAMING team
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