Full notes
Full CHEMISTS: Dead Zone update
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What changed
- UI and audio
- Fixes
- Events
- Gameplay
CHEMISTS: Dead Zone changes
🔥 Update 0.4.31 F2: Interface Stabilization and Improvements 🔥
We've released a new patch focused on fixing critical issues, interface performance, and early-game comfort.
âś… What's fixed and improved:
The reward now displays the correct amount of experience when trading.
Tutorials are disabled by default to avoid disrupting experienced players.
The carry weight value in the interface has been fixed—it no longer goes negative.
Background areas have been disabled and are being worked on.
Backpack overload indicator has been redesigned:
Green — Can run.
Yellow — Can run, but it will soon become difficult.
Orange — Light overload (light running).
Red — Heavy overload (walking only).
Thank you for helping us make the game better: your reports in the discussions really speed up the fixes. If you see any new bugs, please post screenshots and a description, and we'll look into them.
More to come. Stay in touch!
Sincerely, the RPAX GAMING team
Source
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