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Steam News1 May 20224y ago

Combat Improvements, World Map and More!

Welcome back! Today's update delivers quality of life improvements to combat in general. We'll also share with you a bit of the progress of the map : Stravux, the Frozen Sea.

Full notes

Full Chaos Crown update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions7 changes1 removal
  • Maps
  • Server
  • Gameplay
  • Balance
  • Fixes
  • Events
changedWelcome back! Today's update delivers quality of life improvements to combat in general. We'll also share with you a bit of the progress of the map : Stravux, the Frozen Sea .
changedIf you have any feedback let us know on our Discord Server !
removedEnemies no longer aim at the player or move after starting an attack animation. Let us know if some of them do not follow this rule.
changedWhenever an enemy uses a spell, a shape similar to the ones you've seen while holding skills appears. Staying in the red areas may result in receiving damage.
changedCombat rooms will spawn the next wave after 18 sec of combat. Let us know if the delay needs to be adjusted.
added@NelsieOo on Instagram finished the first iteration of the world map! Here it is: Gorgeous, isn't it? This is our current vision of the Chaos Crown universe. An entrance to the Chaos Lord realm will eventually be added.

Chaos Crown changes

changedWelcome back! Today's update delivers quality of life improvements to combat in general. We'll also share with you a bit of the progress of the map : Stravux, the Frozen Sea .
changedIf you have any feedback let us know on our Discord Server !
removedEnemies no longer aim at the player or move after starting an attack animation. Let us know if some of them do not follow this rule.
changedWhenever an enemy uses a spell, a shape similar to the ones you've seen while holding skills appears. Staying in the red areas may result in receiving damage.
changedCombat rooms will spawn the next wave after 18 sec of combat. Let us know if the delay needs to be adjusted.

Welcome back! Today's update delivers quality of life improvements to combat in general. We'll also share with you a bit of the progress of the map : Stravux, the Frozen Sea.

If you have any feedback let us know on our Discord Server!

Additions :

  • Enemies no longer aim at the player or move after starting an attack animation. Let us know if some of them do not follow this rule.

  • Whenever an enemy uses a spell, a shape similar to the ones you've seen while holding skills appears. Staying in the red areas may result in receiving damage.

  • The friendly skills have blue shapes while the dangerous ones are colored red.

  • Combat rooms will spawn the next wave after 18 sec of combat. Let us know if the delay needs to be adjusted.

  • @NelsieOo on Instagram finished the first iteration of the world map! Here it isGorgeous, isn't it? This is our current vision of the Chaos Crown universe. An entrance to the Chaos Lord realm will eventually be added.
  • Added a new VFX for shields.

  • Added black borders to the statistic icons.

Bug Fixes :

  • Fixed an issue that made the game not remember the rooms visited, allowing you to visite twice in a row the same room. Let us know if you get this bug again after starting a fresh game.

  • Fixed the big imps. The melee imps have a different texture instead of being beefy.

  • Applied a translation fix from @Zythum's feedback (thank's again!).

Stravux, the Frozen Sea :

The land of the Ice Titans is under construction. Loïc is currently having fun with our frozen assets. Here are screenshots of his recent creations :

We are getting more confident over time. We want to aim a little higher, especially with Challenge Rooms. Why not make a dungeon out of them?

We made a system for environment enemies. This should allow us to place enemies that are not part of the waves and add secret location that should spice the exploration of challenge rooms.

The final boss of Stravux will be an Ice Dragon. As a big Skyrim fan, I really want it to switch from flying to grounded, to remind us of this amazing game. Its a coding challenge that I'm currently enjoying.

A few enemies where made for Stravux : an Ice Elemental, Baby Drakes, Hungry Snow Rabbits, and a Zombie Bear full of Zombie Rats. We sometimes post short videos on our YouTube Channel if you want spoilers.

We are getting featured in a Roguelite Steam Event! Any feedback before Monday would help us a lot!

Have a nice weekend! —The Team

Source

Steam News / 1 May 2022

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